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Merge pull request #1510 from rust-lang/senekor/date-in-front-matter
Move date from file name to front matter
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README.md

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@@ -49,6 +49,7 @@ When writing a new blog post, keep in mind the file headers:
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```md
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layout = "post"
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date = 2015-03-15
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title = "Title of the blog post"
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author = "Blog post author (or on behalf of which team)"
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release = true # (to be only used for official posts about Rust releases announcements)

front_matter/src/lib.rs

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use eyre::bail;
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use serde::{Deserialize, Serialize};
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use toml::value::Date;
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/// The front matter of a markdown blog post.
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#[derive(Debug, PartialEq, Serialize, Deserialize)]
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pub struct FrontMatter {
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pub layout: String,
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pub date: Date,
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pub title: String,
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pub author: String,
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pub description: Option<String>,

posts/1.0-Timeline.md

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layout = "post"
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date = 2014-12-12
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title = "Rust 1.0: Scheduling the trains"
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author = "Aaron Turon"
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description = "As 2014 is drawing to a close, it's time to begin the Rust 1.0 release cycle!"
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As 2014 is drawing to a close, it's time to begin the Rust 1.0 release cycle!
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**TL;DR: we will transition to a six week release cycle on Jan 9, 2015, and
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produce Rust 1.0.0 final at least two cycles afterwards**:
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* Rust 1.0.0-alpha -- Friday, Jan 9, 2015
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* Rust 1.0.0-beta1 -- Week of Feb 16, 2015
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* Rust 1.0.0 -- One or more six-week cycles later
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We talked before about [why Rust is reaching 1.0], and also about the
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[6-week train model] \(with Nightly, Beta, and Stable channels) that will enable
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us to deliver stability without stagnation. This post finishes the story by
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laying out the transition to this new release model and the stability guarantees
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it provides.
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### The alpha release
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Reaching alpha means three things:
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* The language is feature-complete. All gates are removed from features we
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expect to ship with 1.0.
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* The standard library is nearly feature-complete. The majority of APIs that
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will ship in 1.0 stable will already be marked as `#[stable]`.
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* *Warnings* for `#[unstable]` features are turned on by default. (Note that the
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`#[experimental]` stability level is
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[going away](https://github.com/rust-lang/rfcs/pull/507).)
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In other words, 1.0.0-alpha gives a pretty accurate picture of what 1.0 will
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look like, but doesn't yet institute release channels. By turning on warnings
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for unstable APIs but not excluding them altogether, we can get community
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feedback about which important APIs still need to be stabilized without those
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APIs simply disappearing over night.
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While we expect the pace of breakage to slow dramatically when we reach
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feature-complete status, **1.0.0-alpha is still a [pre-release]**:
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A pre-release version indicates that the version is unstable and might not
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satisfy the intended compatibility requirements as denoted by its associated
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normal version.
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That is, we will reserve the right to make minor breaking changes to both the
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language and libraries -- including `#[stable]` APIs -- throughout the duration
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of the alpha cycle. But we expect any such changes to be relatively minor
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tweaks, and changes to `#[stable]` APIs to be very rare.
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### The beta release(s)
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Six weeks later, we will begin the beta period:
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* Both the language and libraries are feature-complete. All APIs shipping for
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Rust 1.0 are marked `#[stable]`.
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* Release channels take effect: feature gates and `#[unstable]` APIs are
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available on nightly builds, but not on the beta. This change is part of
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[our commitment to stability](https://blog.rust-lang.org/2014/10/30/Stability.html).
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Unlike the alpha cycle, where we still expect some minor breakage, the beta
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cycle should *not* involve breakage unless a very significant problem is
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found. Ideally, **the beta cycle will be focused on testing, bugfixing, and
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polish**.
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We plan to run at least one beta cycle before the final release.
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### The final release
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Finally, after one or more beta cycles, we will have produced a release
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candidate that is **ready for the world**:
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* We are ready to promise stability --
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[hassle-free upgrades](https://blog.rust-lang.org/2014/10/30/Stability.html) --
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for the duration of the 1.X series.
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* The core documentation (The Guide/Guides) is fully in sync with the language and
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libraries.
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We are incredibly excited for Rust to reach this point.
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### What this means for the ecosystem
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With the [launch](https://blog.rust-lang.org/2014/11/20/Cargo.html) of Cargo and
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[crates.io](https://crates.io/), Rust's ecosystem has already seen significant expansion, but
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it still takes a lot of work to track Rust's nightly releases. Beginning with
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the alpha release, and especially approaching beta1, this will change
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dramatically; **code that works with beta1 should work with 1.0 final without
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any changes whatsoever**.
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This migration into stability should be a boon for library writers, and we hope
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that by 1.0 final there will be a massive collection of crates ready for use on
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the stable channel -- and ready for the droves of people trying out Rust for the
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first time.
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Let's do this!
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[why Rust is reaching 1.0]: https://blog.rust-lang.org/2014/09/15/Rust-1.0.html
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[6-week train model]: https://blog.rust-lang.org/2014/10/30/Stability.html
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[pre-release]: https://semver.org/

posts/2014-09-15-Rust-1.0.md

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