c4d4c70 removed a bunch of Windows-specific stuff, the view presumably being that it all better belonged in winapi.
Did this overshoot, though, in removing in_addr and friends? Is in_addr really a Windows-specific API?
For those of us trying to write cross-platform low-level code it's a right pain to have to deal with a libc::in_addr on unix and whatever the winapi equivalent is on windows.
Specifically the ones that I care about are the in_addr, in6_addr, sockaddr, sockaddr_in and sockaddr_in6.