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In the same way that we expose SmallAtomic and SmallPrimitive to allow Windows to use a value other than an AtomicU32 for its futex state, this patch switches the primary futex state type from AtomicU32 to futex::Atomic. The futex::Atomic type should be usable as an atomic value with underlying primitive type equal to futex::Primitive. This allows supporting the futex API on systems where the underlying kernel futex implementation requires more state than simply an AtomicU32. All in-tree futex implementations simply define {Atomic,Primitive} directly as {AtomicU32,u32}.
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