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Wrong architecture objects mixed in self-built compiler #105065
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#102579 seems to solve this. |
This was broken before 3acb505 as well, I wonder why we did not notice in the past. 🤔 |
CC: @jyn514 |
I don't understand why this only broke now, but I'm glad #102579 fixes it. You probably weren't checking out the |
Well, thinking about it, I got my machine quite recently, so I might just have never tried with this setup before. 😅 I always had the |
…tins, r=onur-ozkan Reland optimized-compiler-builtins config Copy of rust-lang#102579 PR. From rust-lang#102579: > No concerns on my side. Currently, Jyn isn't actively working on the project. I will close this PR; open another one to cherry-pick the commits, resolve conflicts, and then r+ it. > Fixes rust-lang#102560. Fixes rust-lang#101172. Helps with rust-lang#105065 (although there's some weirdness there - it's still broken when optimized-compiler-builtins is set to true). Fixes rust-lang#102560. Fixes rust-lang#101172. Helps with rust-lang#105065 r? ghost
…ns, r=onur-ozkan Reland optimized-compiler-builtins config Copy of rust-lang#102579 PR. From rust-lang#102579: > No concerns on my side. Currently, Jyn isn't actively working on the project. I will close this PR; open another one to cherry-pick the commits, resolve conflicts, and then r+ it. > Fixes rust-lang#102560. Fixes rust-lang#101172. Helps with rust-lang#105065 (although there's some weirdness there - it's still broken when optimized-compiler-builtins is set to true). Fixes rust-lang#102560. Fixes rust-lang#101172. Helps with rust-lang#105065 r? ghost
…r-ozkan Reland optimized-compiler-builtins config Copy of #102579 PR. From #102579: > No concerns on my side. Currently, Jyn isn't actively working on the project. I will close this PR; open another one to cherry-pick the commits, resolve conflicts, and then r+ it. > Fixes rust-lang/rust#102560. Fixes rust-lang/rust#101172. Helps with rust-lang/rust#105065 (although there's some weirdness there - it's still broken when optimized-compiler-builtins is set to true). Fixes rust-lang/rust#102560. Fixes rust-lang/rust#101172. Helps with rust-lang/rust#105065 r? ghost
…r-ozkan Reland optimized-compiler-builtins config Copy of #102579 PR. From #102579: > No concerns on my side. Currently, Jyn isn't actively working on the project. I will close this PR; open another one to cherry-pick the commits, resolve conflicts, and then r+ it. > Fixes rust-lang/rust#102560. Fixes rust-lang/rust#101172. Helps with rust-lang/rust#105065 (although there's some weirdness there - it's still broken when optimized-compiler-builtins is set to true). Fixes rust-lang/rust#102560. Fixes rust-lang/rust#101172. Helps with rust-lang/rust#105065 r? ghost
…r-ozkan Reland optimized-compiler-builtins config Copy of #102579 PR. From #102579: > No concerns on my side. Currently, Jyn isn't actively working on the project. I will close this PR; open another one to cherry-pick the commits, resolve conflicts, and then r+ it. > Fixes rust-lang/rust#102560. Fixes rust-lang/rust#101172. Helps with rust-lang/rust#105065 (although there's some weirdness there - it's still broken when optimized-compiler-builtins is set to true). Fixes rust-lang/rust#102560. Fixes rust-lang/rust#101172. Helps with rust-lang/rust#105065 r? ghost
When using a self-built compiler on an Apple Silicon host to build a
x86_64-unknown-none
static library,mach-o-arm64
objects get mixed into the output. This happens since #103732.Problem setup
Results
mach-o-arm64
filesabsvdi2.o: file format mach-o-arm64
and morenightly-2022-11-01
(the next nightly)mach-o-arm64
filesCC: @stlankes
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