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Benign segfault in gdb on windows #15644
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I've often found that segfault to be benign, and if I type |
Ok, that does work. I'm used to working on unicies where a segfault is game over. Thank you. I suppose it probably shouldn't be segfaulting, benign or not. |
Updated title/description a bit. |
P-low, not 1.0. |
Still no-repro. Recommend closing. |
Feel free to open a new issue if you see this again. |
Closing, if it pops up again we can reopen. |
I can't repro with gdb either, however I can reproduce with AMD CodeXL, which is a debugger focused on OpenGL. Screenshot. Note that it used to work until around one or two weeks ago (sorry, I can't be more precise), when suddenly every single Rust project triggered this second-chance exception, even a simple "hello world". |
The |
Updated Description
When running the program under windows below, it segfaults during startup, but you can get pass the startup by continuing. This is counter intuitive and can we avoid it?
Original Description
Running tests using a debugger on Windows fails
When running tests using a debugger on Windows, the program will always segfault.
Compile/debug with with:
This is with Windows Server 2012, 64 bit; binaries are 32 bit.
The text was updated successfully, but these errors were encountered: