aarch-pc-windows-msvc should support hardware floating point by default. #66701
Labels
C-bug
Category: This is a bug.
O-Arm
Target: 32-bit Arm processors (armv6, armv7, thumb...), including 64-bit Arm in AArch32 state
O-windows-msvc
Toolchain: MSVC, Operating system: Windows
T-compiler
Relevant to the compiler team, which will review and decide on the PR/issue.
When I cross-compile a project to aarch64-pc-windows-msvc using an x64-pc-windows-msvc toolchain, the output uses software floating point. I am building using this command
cargo build --target aarch64-pc-windows-msvc --release
I am on the latest nightly.
When I add target-feature=+fp-armv8, I get hardware floating point.
According to the Microsoft Documentation:
Therefore, I would suggest that target-feature=+fp-armv8,+neon should be the default for this target.
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