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Actually abort in -Zpanic-abort-tests #120326
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Actually abort in panic-abort-tests When a test fails in panic=abort, it can be useful to have a debugger or other tooling hook into the `abort()` call for debugging. There's no reason we couldn't have done this in the first place; using a single exit code for "success" or "failed" was just simpler. Now we are aware of the special exit codes for posix and windows platforms, logging a special error if an unrecognized code is used on those platforms, and falling back to just "failure" on other platforms. This continues to account for `#[should_panic]` inside the test process itself, so there's no risk of misinterpreting a random call to `abort()` as an expected panic. Any exit code besides `TR_OK` is logged as a test failure.
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Actually abort in -Zpanic-abort-tests When a test fails in panic=abort, it can be useful to have a debugger or other tooling hook into the `abort()` call for debugging. Doing this some other way would require it to hard code details of Rust's panic machinery. There's no reason we couldn't have done this in the first place; using a single exit code for "success" or "failed" was just simpler. Now we are aware of the special exit codes for posix and windows platforms, logging a special error if an unrecognized code is used on those platforms, and falling back to just "failure" on other platforms. This continues to account for `#[should_panic]` inside the test process itself, so there's no risk of misinterpreting a random call to `abort()` as an expected panic. Any exit code besides `TR_OK` is logged as a test failure. As an added benefit, this would allow us to support panic=immediate_abort (but not `#[should_panic]`), without noise about unexpected exit codes when a test fails.
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Finished benchmarking commit (ff95e52): comparison URL. Overall result: no relevant changes - no action needed@rustbot label: -perf-regression Instruction countThis benchmark run did not return any relevant results for this metric. Max RSS (memory usage)ResultsThis is a less reliable metric that may be of interest but was not used to determine the overall result at the top of this comment.
CyclesThis benchmark run did not return any relevant results for this metric. Binary sizeThis benchmark run did not return any relevant results for this metric. Bootstrap: 662.71s -> 662.079s (-0.10%) |
Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Activates aarch64 testing on the emulator, since the base image is now a 64-bit image. 3. Bumps the NDK to 26b
We were running testing on API 18, which was already out of support for NDK 25, and some of the ancient behavior in that image was causing trouble when developing `rustc` features (rust-lang#120326). We'll be updating to NDK 26 (latest LTS) shortly, so rather than updating to API 19, then again to API 21 in a bit, just jump straight to 21. Fixes: rust-lang#120567
In updating our image in rust-lang#120326 we were forced off the 32-bit image. This means it is not too difficult to add testing for 64-bit code as well. Since this architecture is more used, and on later images, the only supported kind of executable, we should start testing this now.
…um,workingjubilee Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Activates aarch64 testing on the emulator, since the base image is now a 64-bit image. 3. Bumps the NDK to 26b
We were running testing on API 18, which was already out of support for NDK 25, and some of the ancient behavior in that image was causing trouble when developing `rustc` features (rust-lang#120326). Update to the current LTS NDK 26, and to its minimum supported API 21. Fixes: rust-lang#120567
We were running testing on API 18, which was already out of support for NDK 25, and some of the ancient behavior in that image was causing trouble when developing `rustc` features (rust-lang#120326). Update to the current LTS NDK 26, and to its minimum supported API 21. Fixes: rust-lang#120567
Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Activates aarch64 testing on the emulator, since the base image is now a 64-bit image. 3. Bumps the NDK to 26b
Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Activates aarch64 testing on the emulator, since the base image is now a 64-bit image. 3. Bumps the NDK to 26b
We were running testing on API 18, which was already out of support for NDK 25, and some of the ancient behavior in that image was causing trouble when developing `rustc` features (rust-lang#120326). Update to the current LTS NDK 26, and to its minimum supported API 21. Fixes: rust-lang#120567
Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Activates aarch64 testing on the emulator, since the base image is now a 64-bit image. 3. Bumps the NDK to 26b try-job: arm-android try-job: aarch64-android
Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Activates aarch64 testing on the emulator, since the base image is now a 64-bit image. 3. Bumps the NDK to 26b try-job: arm-android try-job: aarch64-android
We were running testing on API 18, which was already out of support for NDK 25, and some of the ancient behavior in that image was causing trouble when developing `rustc` features (rust-lang#120326). Update to the current LTS NDK 26, and to its minimum supported API 21. Fixes: rust-lang#120567
Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Activates aarch64 testing on the emulator, since the base image is now a 64-bit image. 3. Bumps the NDK to 26b try-job: arm-android try-job: aarch64-android
We were running testing on API 18, which was already out of support for NDK 25, and some of the ancient behavior in that image was causing trouble when developing `rustc` features (rust-lang#120326). Update to the current LTS NDK 26, and to its minimum supported API 21. Fixes: rust-lang#120567
Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Activates aarch64 testing on the emulator, since the base image is now a 64-bit image. 3. Bumps the NDK to 26b try-job: arm-android try-job: aarch64-android
…m,workingjubilee Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Activates aarch64 testing on the emulator, since the base image is now a 64-bit image. 3. Bumps the NDK to 26b try-job: arm-android try-job: aarch64-android
We were running testing on API 18, which was already out of support for NDK 25, and some of the ancient behavior in that image was causing trouble when developing `rustc` features (rust-lang#120326). Update to the current LTS NDK 26, and to its minimum supported API 21. Fixes: rust-lang#120567
Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Activates aarch64 testing on the emulator, since the base image is now a 64-bit image. 3. Bumps the NDK to 26b try-job: arm-android
Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Bumps the NDK to 26b try-job: arm-android
We were running testing on API 18, which was already out of support for NDK 25, and some of the ancient behavior in that image was causing trouble when developing `rustc` features (rust-lang#120326). Update to the current LTS NDK 26, and to its minimum supported API 21. Fixes: rust-lang#120567
Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Bumps the NDK to 26b try-job: arm-android
…um,workingjubilee Update Android in CI We are currently using a 10+ year old Android image, and it has caused trouble when working on rust-lang#120326. Our current NDK (25) only supports API 19+, so we were already out of spec. This PR: 1. Bumps the API used by the emulator in CI to 21, as per [NDK-26's release notes](https://github.com/android/ndk/wiki/Changelog-r26) deprecating 19 and 20 as targets. 2. Bumps the NDK to 26b try-job: arm-android
When a test fails in panic=abort, it can be useful to have a debugger or other tooling hook into the
abort()
call for debugging. Doing this some other way would require it to hard code details of Rust's panic machinery.There's no reason we couldn't have done this in the first place; using a single exit code for "success" or "failed" was just simpler. Now we are aware of the special exit codes for posix and windows platforms, logging a special error if an unrecognized code is used on those platforms, and falling back to just "failure" on other platforms.
This continues to account for
#[should_panic]
inside the test process itself, so there's no risk of misinterpreting a random call toabort()
as an expected panic. Any exit code besidesTR_OK
is logged as a test failure.As an added benefit, this would allow us to support panic=immediate_abort (but not
#[should_panic]
), without noise about unexpected exit codes when a test fails.