Correctly reset steals when hitting MAX_STEALS #12302
Merged
+28
−10
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The previous code erroneously assumed that 'steals > cnt' was always true, but
that was a false assumption. The code was altered to decrement steals to a
minimum of 0 instead of taking all of cnt into account.
I didn't include the exact test from #12295 because it could run for quite
awhile, and instead set the threshold for MAX_STEALS to much lower during
testing. I found that this triggered the old bug quite frequently when running
without this fix.
Closes #12295