Fix rotate_{left, right} for multiple of bitsize rotation amounts #15324
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The current implementation of
rotate_left
androtate_right
are incorrect when the rotation amount is 0, or a multiple of the input's bitsize. Whenn = 0
, the expressionresults in a shift left by
$BITS
bits, which is undefined behavior (see #10183), and currently results in a hardcoded-1
value, instead of the original input value. Reducing($BITS - n)
modulo$BITS
, simplified to(-n % $BITS)
, fixes this problem.