Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement the collection views API for TrieMap. #18287

Merged
merged 1 commit into from
Nov 10, 2014
Merged

Implement the collection views API for TrieMap. #18287

merged 1 commit into from
Nov 10, 2014

Conversation

michaelsproul
Copy link
Contributor

I've implemented the new collection views API for TrieMap. I more or less followed the approach set out by @gankro in BTreeMap, by using a SearchStack. There's quite a bit of unsafe code, but I've wrapped it safely where I think is appropriate. I've added tests to ensure everything works, and performance seems quite good.

test trie::bench_map::bench_find                           ... bench:     67879 ns/iter (+/- 4192)
test trie::bench_map::bench_find_entry                     ... bench:    186814 ns/iter (+/- 18748)
test trie::bench_map::bench_insert_large                   ... bench:    716612 ns/iter (+/- 160121)
test trie::bench_map::bench_insert_large_entry             ... bench:    851219 ns/iter (+/- 20331)
test trie::bench_map::bench_remove                         ... bench:    838856 ns/iter (+/- 27998)
test trie::bench_map::bench_remove_entry                   ... bench:    981711 ns/iter (+/- 53046)

Using an entry is slow compared to a plain find, but is only ~15% slower for inserts and removes, which is where this API is most useful. I'm tempted to remove the standalone remove function in favour of an entry-based approach (to cut down on complexity).

I've added some more comments to the general part of the code-base, which will hopefully help the next person looking over this. I moved the three key structures to the top of the file so that the nesting structure is clearly visible, and renamed Child<T> to TrieNode<T> and TrieNode<T> to InternalNode<T> to improve clarity. If these changes are creeping, I'm happy to revert them.

Let me know if my use of fail! is ok, I was a little unsure of how specific to be. Some of the data-structures have various invariants that shouldn't be broken, so using fail! seemed appropriate.

Still to do

Related issues: #18009 and #17320

@rust-highfive
Copy link
Collaborator

warning Warning warning

  • These commits modify unsafe code. Please review it carefully!

@Gankra
Copy link
Contributor

Gankra commented Oct 24, 2014

Thanks a ton! On my phone will dig into this in a bit.

@michaelsproul
Copy link
Contributor Author

Fixed some unused import warnings and removed the XXX comment that was making the Travis build fail.

/// for very small numbers. For example, 1 and 2 are identical in all but their least significant
/// 4 bits. If both numbers are used as keys, a chain of maximum length will be created to
/// differentiate them.
///
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is there a name for this kind of Radix Trie? The Radix Trie I know allocates exactly one node per-element. Just enough to distinguish it from everything else. This implementation is like a hybrid xfast-radix trie, as described. I can see that it could be more efficient to have fixed-width chunks, though.

Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Or maybe wikipedia's being dumb and radix/prefix/patricia aren't all synonyms?

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I wondered exactly this and I didn't find anything online until just now. These notes from CMU refer to this data structure simply as a "trie".

http://www.cs.cmu.edu/afs/cs/academic/class/15451-f04/www/lectures/lect0928.txt

I think the " radix" prefix is erroneous unless we implement node compression. Perhaps @thestinger, who seems to have written most of this, could shed some light?

It's quite tempting to implement a Patricia Trie or one of the X/Y trees to see how fast they are. That said, we already have Btrees for ordered maps, and I suspect the main use case for a trie would be semantic (finding prefix nodes, etc). This is what I designed my "generic trie" for, but the performance is pretty awful (about 10x slower than a HashMap, depending on key length).

@Gankra
Copy link
Contributor

Gankra commented Oct 25, 2014

Ack, got some stuff I need to take care of, might not be able to get back into this for a bit. If no one else picks this up in a few days, feel free to ping me as a reminder.

@michaelsproul
Copy link
Contributor Author

Ok, I'll fix up the things you caught and play around with boxing a bit. I'm also suddenly very busy (3 midterms next week, yay!).

@michaelsproul
Copy link
Contributor Author

Just fixed an awful bug in OccupiedEntry::take, and cleaned up a lot of stuff by using push and pop.

Working on performance now.

@Gankra
Copy link
Contributor

Gankra commented Oct 31, 2014

@michaelsproul Sorry for the delay. Unfortunately Collections Reform just passed, which means everything is getting refactored. This might mess up your PR. @alexcrichton has volunteered to review this PR in the hopes that we can get this in before the really harsh breakage kicks in, though. (my reviews can't get things merged, anyway)

Beyond tons of methods getting renamed and all the traits getting removed, TrieMap is getting moved into a trie directory and split into map.rs and set.rs. I'm trying to do this in a way that git can maybe understand and handle gracefully, but it'll probably cause a merge conflict. Ideally we can get this in first, and I can deal with the merge conflict for you. Worst-case scenario, you might have to do some patch-fiddling or copy-pasting. Again, I hope to avoid this.

@michaelsproul
Copy link
Contributor Author

Yeah, I don't mind a bit of merge conflict resolution.

@Gankra
Copy link
Contributor

Gankra commented Nov 7, 2014

Sorry for the delay! Just landed The Big Break. We can start reasonably handling normal collections PRs again. Ready to review once you rebase!

@michaelsproul
Copy link
Contributor Author

Hey! All done!

Quite a painless merge thanks to the magic of Git.

I gave up working on performance, as I think our energy would be better spent implementing a Patricia Trie with the collection views API in mind from the start. I've started digging in to the literature and I'll be starting soon (other workloads permitting).

Here are some benchmarks for TrieMap:

# Without optimisations
test trie::map::bench::bench_get                           ... bench:     68591 ns/iter (+/- 2629)
test trie::map::bench::bench_get_entry                     ... bench:    217937 ns/iter (+/- 5618)
test trie::map::bench::bench_insert_large                  ... bench:    689835 ns/iter (+/- 117282)
test trie::map::bench::bench_insert_large_entry            ... bench:    879627 ns/iter (+/- 15893)
test trie::map::bench::bench_insert_large_low_bits         ... bench:    814859 ns/iter (+/- 113885)
test trie::map::bench::bench_insert_small                  ... bench:    350994 ns/iter (+/- 6301)
test trie::map::bench::bench_insert_small_low_bits         ... bench:    490604 ns/iter (+/- 21042)
test trie::map::bench::bench_lower_bound                   ... bench:      5268 ns/iter (+/- 150)
test trie::map::bench::bench_remove                        ... bench:    815333 ns/iter (+/- 22148)
test trie::map::bench::bench_remove_entry                  ... bench:   1033120 ns/iter (+/- 95156)

# With optimisations
test trie::map::bench::bench_get                           ... bench:      7129 ns/iter (+/- 485)
test trie::map::bench::bench_get_entry                     ... bench:     38037 ns/iter (+/- 5207)
test trie::map::bench::bench_insert_large                  ... bench:    546967 ns/iter (+/- 16281)
test trie::map::bench::bench_insert_large_entry            ... bench:    591403 ns/iter (+/- 34081)
test trie::map::bench::bench_insert_large_low_bits         ... bench:    442047 ns/iter (+/- 14441)
test trie::map::bench::bench_insert_small                  ... bench:    204656 ns/iter (+/- 16639)
test trie::map::bench::bench_insert_small_low_bits         ... bench:    133403 ns/iter (+/- 6810)
test trie::map::bench::bench_lower_bound                   ... bench:       556 ns/iter (+/- 20)
test trie::map::bench::bench_remove                        ... bench:    168592 ns/iter (+/- 89249)
test trie::map::bench::bench_remove_entry                  ... bench:    200875 ns/iter (+/- 2574)

key, value, 1);
if ret.is_none() { self.length += 1 }
ret
let (_, old_val) = insert( &mut self.root.count,
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Absolutely trivial style nit: any reason everything in the parens has an extra space? tab-alignment?

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Yeah, that was for tab alignment. Could just flow it.

// Extract the value from the leaf-node of interest.
let leaf_node = mem::replace(search_stack.pop_ref(), Nothing);

let value: T = match leaf_node {
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is this type annotation necessary?

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Nope, but I like an occasional type annotation...

Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

shrug It's probably fine.

@Gankra
Copy link
Contributor

Gankra commented Nov 9, 2014

@michaelsproul I've reviewed everything. If you're uncomfortable with fiddling with the transmutes, I think it's fine if you just put in a FIXME to the effect of "these transmutes might be invoking UB, and are unidiomatic at best; find a way to remove them".

When you think you've addressed everything, post a new comment.

@Gankra
Copy link
Contributor

Gankra commented Nov 9, 2014

Oh: and I'm not super confident about all the re-checking you do on the key. I think it's fine for the entries to assume they were initialized correctly as long as failing to do so only produces wrong results, and not unsafe results.

@@ -24,7 +24,7 @@

#![allow(unknown_features)]
#![feature(macro_rules, default_type_params, phase, globs)]
#![feature(unsafe_destructor, import_shadowing, slicing_syntax)]
#![feature(unsafe_destructor, import_shadowing, slicing_syntax, if_let)]
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

In general I'd prefer to avoid introducing even more gated features to the stdlib for the moment. I mean, yeah, it's already got a huge pile of gated features and we're probably going to ungate if-let for 1.0, so I'm not going to reject on these grounds... but it's still something to keep in mind.

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Ok, I'll take it out.

@Gankra
Copy link
Contributor

Gankra commented Nov 9, 2014

OK everything LGTM now, I think. @bstrie your call. @bstrie can take it from here.

@Gankra
Copy link
Contributor

Gankra commented Nov 9, 2014

Punting transmute stuff to #18817

// While no appropriate slot is found, keep descending down the Trie,
// adding nodes to the search stack.
let search_successful: bool;
unsafe {
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Which of the calls in the following block are actually unsafe? If nothing else, could we move this inside the loop?

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

The call to next_child is unsafe, so we could only put the unsafe block inside the loop.

Alternatively, we could make next_child provide a safe interface...

@bstrie
Copy link
Contributor

bstrie commented Nov 10, 2014

Looks good to me, r+ waiting on getting an answer to those last two questions.

@michaelsproul
Copy link
Contributor Author

Waiting on your thoughts re: unsafety of next_child before I do a rebase.

let search_successful: bool;
loop {
unsafe {
match next_child(search_stack.peek(), key, search_stack.length) {
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

If next_child is the only unsafe call, then I'd prefer to reduce the scope of the unsafe like so:

match unsafe { next_child(search_stack.peek(), key, search_stack.length) } {

This makes it much more obvious where the unsafe bits lie, and precludes more unsafety from sneaking into the match body later. Also, I'm a bit of a stickler for shrinking unsafe scopes. :) This is my last criticism, I swear!

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I like it!

@bstrie
Copy link
Contributor

bstrie commented Nov 10, 2014

I lied! One more minor nit: I think it's a shame that changing those panic!()s to unreachable!()s caused us to lose information regarding the invariants that were violated to reach the unreachable code. I've filed #18842 to see if we can give unreachable!() the same custom error string reporting capability as panic!(). In the meantime, can you take the former panic!() strings (e.g. "Invalid SearchStack") and move them into comments next to the unreachable!() lines, for the benefit of future developers?

@bstrie
Copy link
Contributor

bstrie commented Nov 10, 2014

Thanks!

@michaelsproul
Copy link
Contributor Author

Thank you!

Should I do a rebase? There are lots of messy commits.

@bstrie
Copy link
Contributor

bstrie commented Nov 10, 2014

Sure thing.

@Gankra
Copy link
Contributor

Gankra commented Nov 10, 2014

Thanks a bunch for persisting on this!

😍

@michaelsproul
Copy link
Contributor Author

@gankro: It was an absolute pleasure 😄

@bstrie
Copy link
Contributor

bstrie commented Nov 10, 2014

Thanks! 💃

bors added a commit that referenced this pull request Nov 10, 2014
…=bstrie

I've implemented the new collection views API for TrieMap. I more or less followed the approach set out by @gankro in BTreeMap, by using a `SearchStack`. There's quite a bit of unsafe code, but I've wrapped it safely where I think is appropriate. I've added tests to ensure everything works, and performance seems quite good.

```
test trie::bench_map::bench_find                           ... bench:     67879 ns/iter (+/- 4192)
test trie::bench_map::bench_find_entry                     ... bench:    186814 ns/iter (+/- 18748)
test trie::bench_map::bench_insert_large                   ... bench:    716612 ns/iter (+/- 160121)
test trie::bench_map::bench_insert_large_entry             ... bench:    851219 ns/iter (+/- 20331)
test trie::bench_map::bench_remove                         ... bench:    838856 ns/iter (+/- 27998)
test trie::bench_map::bench_remove_entry                   ... bench:    981711 ns/iter (+/- 53046)
```

Using an entry is slow compared to a plain find, but is only ~15% slower for inserts and removes, which is where this API is most useful. I'm tempted to remove the standalone `remove` function in favour of an entry-based approach (to cut down on complexity).

I've added some more comments to the general part of the code-base, which will hopefully help the next person looking over this. I moved the three key structures to the top of the file so that the nesting structure is clearly visible, and renamed `Child<T>` to `TrieNode<T>` and `TrieNode<T>` to `InternalNode<T>` to improve clarity. If these changes are creeping, I'm happy to revert them.

Let me know if my use of `fail!` is ok, I was a little unsure of how specific to be. Some of the data-structures have various invariants that shouldn't be broken, so using `fail!` seemed appropriate.

## Still to do

* Modernise iterators (make them double-ended).
* Make the keys generic, or rename this data-structure (see: #14902).
* Possibly move this code out of libcollections. [Searching Github for TrieMap turns up very few real results.][triemap-search]

Related issues: #18009 and #17320

[triemap-search]: https://github.com/search?utf8=%E2%9C%93&q=TrieMap+language%3ARust&type=Code&ref=searchresults
@bors bors closed this Nov 10, 2014
@bors bors merged commit f52e2bd into rust-lang:master Nov 10, 2014
@michaelsproul michaelsproul deleted the triemap-collection-views branch November 10, 2014 22:44
lnicola pushed a commit to lnicola/rust that referenced this pull request Oct 22, 2024
fix: private items are shown in completions for modules in fn body

Close: rust-lang#18287
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

8 participants