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Rust does not let you observe or mutate the floating-point register in well-defined ways #1454

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Sep 29, 2023
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19 changes: 19 additions & 0 deletions crates/core_arch/src/x86/sse.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1365,6 +1365,15 @@ pub unsafe fn _mm_sfence() {

/// Gets the unsigned 32-bit value of the MXCSR control and status register.
///
/// Note that Rust makes no guarantees whatsoever about the contents of this regiser: Rust
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/// floating-point operations may or may not result in this register getting updated with exception
/// state, and the register can change between two invocations of this function even when no
/// floating-point operations appear in the source code (since floating-point operations appearing
/// earlier or later can be reordered).
///
/// If you need to perform some floating-point operations and check whether they raised an
/// exception, use an inline assembly block for the entire sequence of operations.
///
/// For more info see [`_mm_setcsr`](fn._mm_setcsr.html)
///
/// [Intel's documentation](https://www.intel.com/content/www/us/en/docs/intrinsics-guide/index.html#text=_mm_getcsr)
Expand Down Expand Up @@ -1401,6 +1410,16 @@ pub unsafe fn _mm_getcsr() -> u32 {
/// * The *denormals-are-zero mode flag* turns all numbers which would be
/// denormalized (exponent bits are all zeros) into zeros.
///
/// Note that modfying the masking flags, rounding mode, or denormals-are-zero mode flags leads to
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/// **immediate Undefined Behavior**: Rust assumes that these are always in their default state and
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This makes this function basically impossible to use in a UB-free way. Should we deprecate it in favor of inline assembly blocks?

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@JakobDegen JakobDegen Aug 13, 2023

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Yes. I don't see why we wouldn't. As far as I can tell this function always either has no effect or is UB to call

/// will optimize accordingly. This even applies when the register is altered and later reset to its
/// original value without any floating-point operations appearing in the source code between those
/// operations (since floating-point operations appearing earlier or later can be reordered).
///
/// If you need to perform some floating-point operations under a different masking flags, rounding
/// mode, or denormals-are-zero mode, use an inline assembly block and make sure to restore the
/// original MXCSR register state before the end of the block.
///
/// ## Exception Flags
///
/// * `_MM_EXCEPT_INVALID`: An invalid operation was performed (e.g., dividing
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