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Separate the builder attributes into multiple substates #603
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Extract GlAttributes from BuilderAttribs
Separate the builder attributes into multiple substates
Sep 21, 2015
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cc @glennw I'm not sure if this compiles for android (the changes were made blindly). I'm going to land this anyway and the compilation will eventually be fixed in master. |
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Separate the builder attributes into multiple substates
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This PR removes the
BuilderAttribs
struct and replaces it withGlAttributes
,WindowAttributes
andPixelFormatRequirements
.The purpose of this change is to avoid passing windowing-related attributes to WGL/GLX/EGL, and get a better isolation.
Small breaking change: the
HeadlessRendererBuilder
now takes a lifetime parameter to store the context to share lists with.cc #516
cc #517