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Possible solution to keep created surface consistent #3695
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See #3699. |
I think the goal of OP is that we somehow avoid having to re-create So my understanding is that How much exactly of the graphics context is invalidated, how about GPU buffers? |
Sorry for the vague description, I have edited it to make it more clear. |
On Android, if we consider
rust-windowing/raw-window-handle#111 (comment)
Just the
@daxpedda doing some code/discussion archaeology: such a thing was originally implemented in rust-windowing/raw-window-handle#110 ( |
Description
Motivation
This issue aims for the following topics:
I am unsure about whether winit should absolutely do some changes for them, but this issue is opened for the discusssions about the possible solutions and winit api design.
Proposed Change
Relevant platforms
Android
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