The vue-skia
is a skia
based 2d graphics vue
rendering library. It is based on Rust
to implement software rasterization to perform rendering. It takes up less memory than the native canvas, however it is still an experimental project. And it's based entirely on vue
syntax.
基于 Skia
的 2D 图形 Vue
渲染库 —— 使用 Rust
语言实现纯软件光栅化渲染,相比原生画布占用更少的内存,不过目前仍然是一个实验项目;此外使用层面完全基于 Vue
语法。
Live Demo: https://vue-skia.netlify.app
$ npm i vue-skia
main.ts
import { createApp } from "vue";
import App from "./App.vue";
import { VueSkia } from 'vue-skia'
const app = createApp(App);
app.use(VueSkia);
app.mount("#app");
App.vue
<template>
<template v-if="!loading">
<v-surface :width="360" :height="360">
<v-rect :x="10" :y="220" :width="30" :height="30" color="cyan" :style="'fill'" />
<v-line :strokeWidth="8" color="black" :p1="[100, 260]" :p2="[50, 285]" />
<v-round-rect :x="220" :y="50" :width="80" :height="80" :r="10" color="fuchsia" :style="'stroke'" />
<v-circle :cx="200" :cy="260" :r="50" :style="'stroke'" color="fuchsia" />
<v-points :points="[
[138, 10],
[178, 90],
[266, 103],
[202, 165],
[217, 254],
[138, 212],
[59, 254],
[74, 165],
[10, 103],
[98, 90],
]" :style="'fill'" :strokeWidth="1" :color="'rgba(200, 255, 0, 0.7)'" />
</v-surface>
</template>
</template>
<script lang="ts">
import { defineComponent } from "vue";
import launch, { VSurface, VRect, VCircle, VRoundRect, VLine, VPoints } from "vue-skia";
export default defineComponent({
name: "HelloWorld",
components: {
VSurface,
VRect,
VCircle,
VRoundRect,
VLine,
VPoints
},
data() {
return {
loading: true,
};
},
mounted() {
launch().then(() => {
this.loading = false;
});
},
});
</script>
$ cd soft-skia
$ cargo test
$ cd soft-skia-wasm
$ wasm-pack build --release --target web
$ cd vue-skia-framework
$ pnpm i
$ pnpm run build
$ cd vue-playground
$ pnpm i
$ pnpm run serve