A simple and easy-to-use fx sounds generator, based on the amazing Dr.Petter's sfxr.
rFXGen
can be used for free as a WebAssembly online tool and it can also be downloaded as a standalone tool for Windows and Linux with some extra features. Binaries for other OSs are not released but they can be compiled from sources.
- Predefined sound presets (Coin, Shoot, Explosion, PowerUp...)
- Multiple wave types supported (Square, Sawtooth, Sine, Noise)
- Up to 4 save slots to store generated sound (temporary save)
- Load
.rfx
sounds or import.sfs
files (compatible with sfxr) - Save
.rfx
sounds with generation parameters (104 bytes only) - Export generated waves with configurable sample-rate and bits-per-sample
- Export to
.wav
,.raw
data or.h
code file (byte array) - Five unique GUI styles: Light, Jungle, Candy, Lavanda and Cyber
- Completely free and open-source
- Command-line support for
.rfx
/.sfs
to.wav
batch conversion - Command-line audio player for
.wav
,.ogg
,.mp3
and.flac
- Completely portable (single-file, no-dependencies)
Open the tools and use the buttons to generate random sounds. Use the sliders to customize sound parameters.
Sounds could be saved as .rfx
(sound generation parameters) and also exported to .wav
, .raw
(samples data) and .h
(byte array code file).
rFXGen Standalone
comes with command-line support for batch conversion and audio playing. For usage help:
rfxgen.exe --help
rFXGen
source code is distributed as open source, licensed under an unmodified zlib/libpng license.
rFXGen
binaries are completely free for anyone willing to compile it directly from source.
rFXGen Standalone
desktop tool is distributed as freeware.
In any case, consider some donation to help the author keep working on software for games development.
Copyright (c) 2015-2022 raylib technologies (@raylibtech)