Addon which enables hassle-free voxel art workflow for game development using Blender.
The workflow we plan to augment would look something like this:
Voxel Editor ---(export)---> Blender ---(export)---> Game Engine
- Voxel Editor, used for developing your voxel models.
- Blender, used to rig, skin and animate your voxel modelsn and more.
- Game Engine, used to bring your Blender augmented voxel models to life (with no hassle).
- Download this repository as a zip.
- Open Blender.
- Open "Add-ons" tab in preferences (
Edit -> Preferences -> Add-ons
). - Click the
Install
button (top right). - Select downloaded zip file then click
Install Add-on
. - Enable the newly installed addon (should have same name as repo).
- Finito.
- TODO: Object Manipulator
- Mesh Optimisation
- Face filtering, removes selected or unselected faces from selected meshes.
- Face scaling, scales/merges faces on single mesh by scale factor to reduce mesh complexity.
- TODO: Texture Manipulator
- TODO: Face Painter (similar to magica).
- TODO: Custom Exporter (for game engines)
Ryan Maugin (@ryanmaugv1)