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Disable thread-safe initialization for static local variables #673

Merged
merged 1 commit into from
Sep 7, 2021
Merged

Disable thread-safe initialization for static local variables #673

merged 1 commit into from
Sep 7, 2021

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jeefo
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@jeefo jeefo commented Sep 7, 2021

Thread local storage (TLS) in shared libraries loaded by LoadLibrary() is not completely supported on Windows XP / Server 2003, causing game to crash if run on this platforms. But ReGamedDLL uses v140_xp platform toolset with GitHub Actions when building windows binary, assuming that XP/2003 must be supported.

This only affects VS2015+ builds, so we're not checking v120_xp toolset.

Probably the same should be applied for ReHLDS to support Windows XP properly.

@StevenKal
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StevenKal commented Sep 7, 2021

I love that! If those Re* binaries could run under XP that will be nice! And also make my life easier for my own tests of them.

@jeefo: Maybe you should tell to GitHub devs that to do in order to make the interfaces handle XP properly, because this is not the case, GitHub too much fucked up under XP! Hehehehehe!

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4 participants