GameAnalytics Cocos2D SDK.
Documentation can be found here.
ℹ️
The Cocos2D SDK include support for iOS, Android, HTML5, Tizen, Windows, Linux, UWP and Mac platforms
Supports C++, JavaScript and Lua
Requirements:
- Cocos2D-X: 3.x+
- iOS: iOS 7+
- Android: Android API Level 14
- Tizen: Tizen 2.4+
Build size:
Note that download size differ from the actual build size.Android:
The SDK build size in a native Android app is only around 49Kb and the dependecies take up to 820Kb depending if your app already uses some of the same dependencies.iOS:
The SDK build size in a native iOS app is only around 242Kb (armv7) / 259Kb (armv8).
2.0.4
- fixed thread hanging on shutdown for desktop platforms
2.0.3
- fixed android compile errors
2.0.2
- fixed jni compile error (android)
2.0.1
- fixed jni compile error (android)
2.0.0
- added command center functionality
- fixed various bugs
1.8.0
- updated jsbindings to work with latest API
1.7.7
- bug fix for events thread stopping and not starting again (desktop platforms)
1.7.6
- fixed session handling for android
- added custom dimensions for design and error events
1.7.5
- fixed session length bug
- fixed not allowing to add events when session is not started
1.7.4
- fixed crash bug for closing down sdk for desktop platforms (windows, mac, linux)
1.7.3
- jni memory leak fixes (android)
1.7.2
- small correction to use int instead of double for session num
1.7.1
- jni bug fix for progression events with scores (android)
1.7.0
- changed the behaviour of using IMEI with the 'READ_PHONE_STATE' permission to guarantee precise analytics for certain regions (android)
1.6.4
- bug fix for end session when using manual session handling
1.6.3
- session length precision improvement
1.6.2
- custom user id bug fix
1.6.1
- added OS version, device model and device manufacturer to event (windows, mac)
1.6.0
- added linux support
1.5.0
- added tizen support
1.4.2
- bug fix for progression events with score in Android builds (android)
1.4.1
- restructured file hierarchy
1.4.0
- added js and lua support
1.3.1
- possible to set custom dimensions and demographics before initialize
1.3.0
- added support for UWP
1.2.2
- fixed user_id tracking for iOS 10 (ios)
- fix isAppStoreReceiptSandbox bug on iOS 6 devices and lower (ios)
- switched to use libCurl as networking library (mac, windows)
1.2.1
- wrong platform in events bug fix (windows, mac)
- crash bug fix (windows, mac)
1.2.0
- added support for manual session handling
1.1.0
- added support for Windows and Mac
1.0.1
- fixed validator in native libs to allow 'cocos2d' as sdk wrapper
1.0.0
- support for iOS and Android
- only C++ supported at the moment