Releases: sakrist/glTFSceneKit
Releases · sakrist/glTFSceneKit
0.0.10: fixed conversion progress for multithreading;
0.0.9
0.0.8
0.0.7
0.0.6
0.0.5
0.0.4
Fix paths
Much more solid code.
- split on extensions;
- multithreading for geometry and material loading;
- Draco (draft);
- texture manager;
- custom compressed textures;
- better memory management;
- support for multiple glTF converts at one time.