Georgia Tech Fall 2012 CS 2340 Semester Project
Game Board Size: 200x200
Solar Systems Amount: 150 (each system is generated >9 units away from every other system)
Solar System Names: Randomly chosen from "PlanetsNames.txt".
Fuel: 1 Fuel Unit = 11 Distance Units
Name | MTLP | MTLU | TTP | PriceDecrease | PriceIncrease | BasePrice | BaseQuantity |
---|---|---|---|---|---|---|---|
Water | 0 | 0 | 2 | LOTSOFWATER | DROUGHT | 30 | 25 |
Furs | 0 | 0 | 0 | RICHFAUNA | LIFELESS | 250 | 10 |
Food | 1 | 0 | 1 | RICHSOIL | POORSOIL | 100 | 20 |
Ore | 2 | 2 | 3 | MINERALRICH | MINERALPOOR | 350 | 20 |
Firearms | 3 | 1 | 5 | WARLIKE | (never) | 1200 | 5 |
Medicine | 4 | 1 | 6 | LOTSOFHERBS | (never) | 650 | 15 |
Machines | 4 | 3 | 5 | (never) | (never) | 900 | 10 |
Narcotics | 5 | 0 | 5 | WEIRDMUSHROOMS | (never) | 3500 | 5 |
Robots | 6 | 4 | 6 | (never) | (never) | 5000 | 5 |
- MTLP
- Minimum technology level a planet needs to sell this item.
- MTLU
- Minimum technology level a planet needs to buy this item from a player.
- TTP
- Required technology level for a planet to have a greater quantity of that item. Current rate is +50%/-50%.
- Price Increase / Price Decrease
- Current rate is +25%/-25%