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Inventory #18
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This was referenced Apr 2, 2017
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This was referenced Jun 4, 2017
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satoshinm
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) * Cherry-pick from "HUD expansion": twetzel59/CraftNG@a604e73 * Decrease item rendering size to 32 * Rename _item to item_hotbar to clarify its purpose * Revert "Rename _item to item_hotbar to clarify its purpose" This reverts commit 59f7056. * Cherry-pick item counts from "Inventory with HUD." twetzel59/CraftNG@3b44099 twetzel59/CraftNG@7e7c624 * Refactor render_item_count tx/ty * Move the hotbar flush up against the right edge, fix width shifting #175 (comment) * Translate Z of item hotbar slightly to fix text overlap * Increase clipping plane and z translate to not overlap on web * Fix unnecessary whitespace after item count text * Zero-initialize fixed size (not variable) buf in render_item_count * Increase hotbar size to 9 items * Remove count labels from hotbar items for now
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Implement a simple inventory item system:
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