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Send compact chunks on initial world load for better performance (#86)
* Add chunk loading functions based on ThinkMap * Write block types to a buffer and gzip it * Send compressed initial chunk update (b, command with deflate). Depends on satoshinm/NetCraft#173 * Change compact chunk order to ZYX, about 10% smaller See #86 (comment) * Cleanup logging * Clarify block data update variable name * Fix block lighting updates
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