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A graphical interface that allows you to open RPG Maker games' text and edit it, then writing it back to the initial form.

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savannstm/rpgmtranslate

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rpgmtranslate

README на русском

General

A fast and light graphical interface, designed for editing and translating games based on RPG Maker XP/VX/VXAce/MV/MZ engines.

Under the hood, this GUI uses:

Using these tools, the program parses the text to .txt files, allows you to edit them, and then write them back to the original form with translation applied.

Interface

If you have troubled figuring out the program, check the Help > Help top menu option. That will probably help.

Download the latest version from the Releases section.

Manual building

Prerequisites

  • C runtime, like msvc or mingw64 on Windows and gcc or clang on Linux.
  • rustup with an installed Rust toolchain.
  • On Linux/mingw64 - Tauri dependencies (gtk, webkit2gtk).
  • JavaScript runtime (nodejs, bun, deno).

Building

Clone the repository: git clone https://github.com/savannstm/rpgmtranslate.git.

cd to the repository and install all required Node.js dependencies: npm install.

Run npm run tauri dev, to run the program in dev mode, or npm run tauri build, to build the program for your current OS.

You can edit frontend's program source code in src directory, and backend source code in src-tauri/src directory.

After the build, target directory will be created in the gui/src-tauri path, containing binary file with program build and distributable bundled packages in the target/bundle directory.

License

The repository is licensed under WTFPL. This means that you can use and modify the program in any way. You can do what the fuck you want to.

The repository contains third-party software, that is licensed under other conditions:

  • Google Material Icons - licensed under Apache License Version 2.0.

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A graphical interface that allows you to open RPG Maker games' text and edit it, then writing it back to the initial form.

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