This Pac Man Game is built using OpenGL and it is a Mini Project for our College Curriculum Course - Computer Graphics and Visualisation.
Our Mini Project is developed on Python and we used the following technologies:
This Mini Project was a Group Project assigned to us by our Faculty as a Term Work for our course - Computer Graphics and Visualisation in our SEM 5 of Computer Engineering at K.J. Somaiya College of Engineering.
We would like to thank Sir Vaibhav Vasani, our Mentor and Faculty-In-Charge for this course who is very motivating and has helped us whenever needed.
- Sarvesh Bangad - 1811124
- Saarah Khan - 1811088
- Anjali Gohil - 1811080
- Jugal Chauhan - 1811071
Viewers can simply run this application locally on their devices To get a local copy of this game up and running follow these simple example steps.
This is a list things you need to use the software and how to install them on your devices:
- Memory Space of 50mb in the device
- A functional Laptop/Desktop which supports Python 3.0+ versions
- Clone the repo
git clone https://github.com/sbangad/PacMan.git
- We insist on opening this project on VS Code
- Install required flutter packages on AndroidStudio
pip install -r requirements.txt
- Run the main.py File
Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Commit your Changes (
git commit -m 'Add some AmazingFeature'
) - Push to the Branch (
git push origin feature/AmazingFeature
)