Releases: schollz/progressbar
Releases · schollz/progressbar
v3.17.1
What's Changed
- fix: set length to unknown if set to -1 by @MegaRedHand in #207
New Contributors
- @MegaRedHand made their first contribution in #207
Full Changelog: v3.17.0...v3.17.1
v3.17.0
v3.16.1
v3.16.0
What's Changed
- feat: make progressbar could update according to an interval or updat… by @chengxilo in #199
Full Changelog: v3.15.0...v3.16.0
v3.15.0
What's Changed
- new: feature scrolling detail by @luo-cheng-xi in #194
- fix: Acquire lock when printing text to fix race condition by @gabe565 in #198
- fix: change some attribute about time to time.Time{} by @luo-cheng-xi in #196
- fix:fixed the bug that changMax isn't working. by @luo-cheng-xi in #193
New Contributors
- @luo-cheng-xi made their first contribution in #194
Full Changelog: v3.14.6...v3.15.0
v3.14.6
What's Changed
- add support for print text during render progress bar by @unkmonster in #191
New Contributors
- @unkmonster made their first contribution in #191
Full Changelog: v3.14.5...v3.14.6
v3.14.5
What's Changed
- add golangci linter in github workflow action by @WheeskyJack in #189
- chore: update deps
New Contributors
- @WheeskyJack made their first contribution in #189
Full Changelog: v3.14.4...v3.14.5
v3.14.4
What's Changed
- fix: only fill the bar for spinners in Finish() by @black-night-heron in #188
Full Changelog: v3.14.3...v3.14.4
v3.14.3
What's Changed
- fix error return by @ttmars in #175
- fix Finish() should update state.currentBytes by @black-night-heron in #182
- fix race condition when changing max by @mxey in #183
- fix: make elapsedTime option work in non-spinner mode by @wjf3121 in #184
New Contributors
- @ttmars made their first contribution in #175
- @black-night-heron made their first contribution in #182
- @mxey made their first contribution in #183
- @wjf3121 made their first contribution in #184
Full Changelog: v3.14.2...v3.14.3
v3.14.2
What's Changed
- Add pacman example gif by @OlegChuev in #174
- 📝docs: Add a library definition for ansi by @eogns47 in #173
- Add more properties to State by @treuherz in #170
- fix: Protect RenderBlank() and IsFinished() with the lock by @RichieSams in #164
New Contributors
- @OlegChuev made their first contribution in #174
- @eogns47 made their first contribution in #173
- @treuherz made their first contribution in #170
- @RichieSams made their first contribution in #164
Full Changelog: v3.14.1...v3.14.2