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Description
Should we bring back the functionality where dragging a sprite in editor mode would bring that sprite to the front? Originally comment came from #161
from @jwzimmer
In 2.0, you can drag a sprite to reorder it's layer/ z-position relative to the sprites around it. In 2.0, dragging it moves it to the front/ top layer. In 3.0, this doesn't seem to happen. It looks like the layer order is just the order that the sprite was added (for new sprites) or the order they were in in 2.0 (for imported projects).
It is convenient to be able to reorder the sprites by dragging them around rather than always using the back/ forward blocks, but on the other hand, being able to tweak the positioning of the sprites without then being forced to re-order them is kind of nice (in 3.0). So, I'm not sure which behavior we prefer.
FWIW we also now have more granular layering blocks in looks (go to front/back and go forward/backward N layers)