A light-weight lock guarded by an atomic boolean.
Most efficient when contention is low, acquiring the lock is a single atomic swap, and releasing it just 1 more atomic swap.
use std::sync::Arc;
use try_lock::TryLock;
// a thing we want to share
struct Widget {
name: String,
}
// lock it up!
let widget1 = Arc::new(TryLock::new(Widget {
name: "Spanner".into(),
}));
let widget2 = widget1.clone();
// mutate the widget
let mut locked = widget1.try_lock().expect("example isn't locked yet");
locked.name.push_str(" Bundle");
// hands off, buddy
let not_locked = widget2.try_lock();
assert!(not_locked.is_none(), "widget1 has the lock");
// ok, you can have it
drop(locked);
let locked2 = widget2.try_lock().expect("widget1 lock is released");
assert_eq!(locked2.name, "Spanner Bundle");