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Description
platform:
win11 + clang-cl + qt5.15.2
or
win11 + msvc + qt5.15.2
all qt examples got such errors:
[build] LINK: command "C:\PROGRA~1\MICROS~3\2022\COMMUN~1\VC\Tools\Llvm\x64\bin\lld-link.exe /nologo examples\qt\graph1\CMakeFiles\qtgraph1.dir\qtgraph1_autogen\mocs_compilation.cpp.obj examples\qt\graph1\CMakeFiles\qtgraph1.dir\main.cpp.obj /out:examples\qt\graph1\qtgraph1.exe /implib:examples\qt\graph1\qtgraph1.lib /pdb:examples\qt\graph1\qtgraph1.pdb /version:0.0 /machine:x64 /INCREMENTAL:NO /subsystem:console C:\Qt\5.15.2\msvc2019_64\lib\Qt5OpenGL.lib C:\Qt\5.15.2\msvc2019_64\lib\Qt5Widgets.lib C:\Qt\5.15.2\msvc2019_64\lib\Qt5Gui.lib C:\Qt\5.15.2\msvc2019_64\lib\Qt5Core.lib D:\github\vcpkg\installed\x64-windows\lib\freetype.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST:EMBED,ID=1" failed (exit code 1) with the following output:
[build] lld-link: error: undefined symbol: __declspec(dllimport) glGetError
[build] >>> referenced by examples\qt\graph1\CMakeFiles\qtgraph1.dir\main.cpp.obj:(unsigned int __cdecl mplot::gl::Util::checkError(char const *, int))
[build] >>> referenced by examples\qt\graph1\CMakeFiles\qtgraph1.dir\main.cpp.obj:(unsigned int __cdecl mplot::gl::Util::checkError(char const *, int))
[build] >>> referenced by examples\qt\graph1\CMakeFiles\qtgraph1.dir\main.cpp.obj:(unsigned int __cdecl mplot::gl::LoadShaders(class std::vector<struct mplot::gl::ShaderInfo, class std::allocator<struct mplot::gl::ShaderInfo>> const &))
[build]
[build] lld-link: error: undefined symbol: glCreateProgram
[build] >>> referenced by examples\qt\graph1\CMakeFiles\qtgraph1.dir\main.cpp.obj:(unsigned int __cdecl mplot::gl::LoadShaders(class std::vector<struct mplot::gl::ShaderInfo, class std::allocator<struct mplot::gl::ShaderInfo>> const &))
[build]
[build] lld-link: error: undefined symbol: __declspec(dllimport) glGetBooleanv
[build] >>> referenced by examples\qt\graph1\CMakeFiles\qtgraph1.dir\main.cpp.obj:(unsigned int __cdecl mplot::gl::LoadShaders(class std::vector<struct mplot::gl::ShaderInfo, class std::allocator<struct mplot::gl::ShaderInfo>> const &))
[build]
[build] lld-link: error: undefined symbol: glCreateShader
[build] >>> referenced by examples\qt\graph1\CMakeFiles\qtgraph1.dir\main.cpp.obj:(unsigned int __cdecl mplot::gl::LoadShaders(class std::vector<struct mplot::gl::ShaderInfo, class std::allocator<struct mplot::gl::ShaderInfo>> const &))
[build]
[build] lld-link: error: undefined symbol: glShaderSource
[build] >>> referenced by examples\qt\graph1\CMakeFiles\qtgraph1.dir\main.cpp.obj:(unsigned int __cdecl mplot::gl::LoadShaders(class std::vector<struct mplot::gl::ShaderInfo, class std::allocator<struct mplot::gl::ShaderInfo>> const &))
I tried to link Qt5::OpenGL
instead, it also doesn't work
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