Support for TUF Gaming M5 Mouse. #813
Annotations
10 warnings
build:
app/AppConfig.cs#L149
Cannot convert null literal to non-nullable reference type.
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build:
app/Display/ScreenNative.cs#L10
Nullability of reference types in type of parameter 'x' of 'int DeviceComparer.Compare(object x, object y)' doesn't match implicitly implemented member 'int IComparer.Compare(object? x, object? y)' (possibly because of nullability attributes).
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build:
app/Display/ScreenNative.cs#L10
Nullability of reference types in type of parameter 'y' of 'int DeviceComparer.Compare(object x, object y)' doesn't match implicitly implemented member 'int IComparer.Compare(object? x, object? y)' (possibly because of nullability attributes).
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build:
app/Display/ScreenNative.cs#L26
Nullability of reference types in type of parameter 'x' of 'int ScreenComparer.Compare(object x, object y)' doesn't match implicitly implemented member 'int IComparer.Compare(object? x, object? y)' (possibly because of nullability attributes).
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build:
app/Display/ScreenNative.cs#L26
Nullability of reference types in type of parameter 'y' of 'int ScreenComparer.Compare(object x, object y)' doesn't match implicitly implemented member 'int IComparer.Compare(object? x, object? y)' (possibly because of nullability attributes).
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build:
app/Settings.cs#L1137
Cannot convert null literal to non-nullable reference type.
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build:
app/Updates.cs#L55
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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build:
app/Updates.cs#L60
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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build:
app/AnimeMatrix/AnimeMatrixDevice.cs#L162
Possible null reference return.
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build:
app/AnimeMatrix/AnimeMatrixDevice.cs#L165
Possible null reference return.
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