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Android APK Patching
Patching Android applications with a frida-gadget.so
is a surprisingly complex task, more so given the amount of moving parts to pull it off! In many cases though objections' Android APK patcher should just work™. However, if it didn't this page should help you understand what you can do about it.
In almost all of the scenarios you may run into, you are going to have to perform some of the steps objection automates manually to debug what is going on with your target application.
The patching process works as follows:
- unpack the target APK using
apktool
- inject the
INTERNET
permission if it is not already used by the app
- inject the
- find a launchable activity using
aapt
- patch in a static constructor that loads the platform specific Frida gadget into the class discovered in the previous step
- copy over the frida-gadget shared library to the unpacked path
- repack a new, modified APK using
apktool
- zipalign & sign the new apk
If you are interested in the details, the patching flow is wrapped up into one function that calls the relevant method on the AndroidPatcher class, here.
So the patcher failed, all is not lost yet! There are many reasons why this could have happened, but the following flow should help you get going again.
Read the error information, in detail. More often than not, the problem is clearly stated and you can fix it yourself.
Sometimes, your question has already been answered. This is a good search filter for issues that may relate to patching problems: https://github.com/sensepost/objection/issues?q=is%3Aissue+label%3Aapps+
Many errors could be caused by apktool
not being able to unpack and repack the APK. Copy the target APK somewhere safe and run the apktool d your.apk
and then apktool b yourapk_path/
commands to see if that works. If it does, the next thing to try would be the objection command to unpack and repack APK's.
- To unpack:
apktool decode -f -r -o temp/ your.apk
(toggle-r
on and off to skip resource decoding) - To build:
apktool build temp/ -o new.apk
Sometimes, a quick win to get past pesky asset processing issues when rebuilding with apktool
it to specify the -2
flag to the patchapk
command. This flag will add the --use-aapt2
flag to apktool
.
If you are able to unpack, but not repack the APK, this may be a perfect opportunity to discover why that is the case. Sometimes all you need to do is fiddle with a resource value, delete an unused file or similar. When manually decoding and rebuilding an APK you have ample time to make these changes to get the rebuild going again, but not really when using objection. For this reason the Android patcher command in objection has the --pause
flag. When using this flag, the patching process will print the current working directory with all of the changes made and pause, allowing you to make any last minute changes that may be necessary for the rebuild to complete successfully.
By default, objection will try and find a launchable activity as the class to target for the loadLibrary
patch. Sometimes, the patching process can fail either because it was not able to identify a launchable activity, or because objection could not find the smali location for the class. To combat this, the patchapk
command has a --target-class
flag where you could specify the fully qualified target class to use instead.
A good candidate would be to use the class specified in the android:name
tag in the Android Manifest. ref: https://developer.android.com/reference/android/app/Application