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ohos: Add generic surface support
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OpenHarmony API-12 adds compatibility for functions like
`eglGetNativeClientBufferANDROID` so we can mostly use the same
code as on android for the textures

Signed-off-by: Jonathan Schwender <jonathan.schwender@huawei.com>
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jschwe committed Aug 27, 2024
1 parent b8c5081 commit f79e147
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Showing 3 changed files with 239 additions and 11 deletions.
2 changes: 0 additions & 2 deletions src/platform/egl/context.rs
Original file line number Diff line number Diff line change
Expand Up @@ -212,7 +212,6 @@ impl Device {
..
}) => (egl_surface, egl_surface),
Framebuffer::External(ExternalEGLSurfaces { draw, read }) => (draw, read),
#[cfg(android_platform)]
Framebuffer::Surface(Surface {
objects: SurfaceObjects::HardwareBuffer { .. },
..
Expand Down Expand Up @@ -367,7 +366,6 @@ impl Device {
..
}) => (egl_surface, egl_surface),
Framebuffer::External(ExternalEGLSurfaces { draw, read }) => (draw, read),
#[cfg(android_platform)]
Framebuffer::Surface(Surface {
objects: SurfaceObjects::HardwareBuffer { .. },
..
Expand Down
67 changes: 67 additions & 0 deletions src/platform/egl/ohos_ffi.rs
Original file line number Diff line number Diff line change
Expand Up @@ -45,3 +45,70 @@ extern "C" {
...
) -> i32;
}

// Bindings to `native_buffer` components we use. Official Documentation:
// https://docs.openharmony.cn/pages/v5.0/en/application-dev/graphics/native-buffer-guidelines.md

#[repr(C)]
pub struct OH_NativeBuffer {
_opaque: [u8; 0],
}

#[repr(C)]
#[derive(Debug, Clone)]
pub struct OH_NativeBuffer_Config {
/// Width in pixels
pub width: i32,
/// Height in pixels
pub height: i32,
/// One of PixelFormat
pub format: OH_NativeBuffer_Format,
/// Combination of buffer usage
pub usage: OH_NativeBuffer_Usage,
/// the stride of memory
pub stride: i32,
}

#[repr(transparent)]
#[derive(Debug, Copy, Clone)]
pub struct OH_NativeBuffer_Format(core::ffi::c_int);

impl OH_NativeBuffer_Format {
/// RGBA8888 format
pub const RGBA_8888: OH_NativeBuffer_Format = OH_NativeBuffer_Format(12);
}


bitflags! {
#[repr(transparent)]
pub struct OH_NativeBuffer_Usage: core::ffi::c_int {
/// CPU read buffer
const CPU_READ = 1;
/// CPU write memory
const CPU_WRITE = 1 << 1;
/// Direct memory access (DMA) buffer
const MEM_DMA = 1 << 3;
/// For GPU write case
const HW_RENDER = 1 << 8;
/// For GPU read case
const HW_TEXTURE = 1 << 9;
/// Often be mapped for direct CPU reads
const CPU_READ_OFTEN = 1 << 16;
/// 512 bytes alignment
const ALIGNMENT_512 = 1 << 18;
}
}

extern "C" {
/// Alloc an `OH_NativeBuffer`` that matches the passed config.
///
/// A new `OH_NativeBuffer` instance is created each time this function is called.
/// NULL is returned if allocation fails.
pub fn OH_NativeBuffer_Alloc(config: *const OH_NativeBuffer_Config) -> *mut OH_NativeBuffer;
/// Decreases the reference count of a OH_NativeBuffer and, when the reference count reaches 0,
/// destroys this OH_NativeBuffer.
///
/// Since API-9
pub fn OH_NativeBuffer_Unreference(buffer: *mut OH_NativeBuffer) -> i32;

}
181 changes: 172 additions & 9 deletions src/platform/egl/surface/ohos_surface.rs
Original file line number Diff line number Diff line change
Expand Up @@ -10,25 +10,42 @@ use euclid::default::Size2D;
use log::info;

use crate::egl;
use crate::egl::types::EGLSurface;
use crate::egl::types::{EGLSurface, EGLint};
use crate::gl;
use crate::gl::types::{GLenum, GLuint};
use crate::gl_utils;
use crate::platform::generic;
use crate::platform::generic::egl::device::EGL_FUNCTIONS;
use crate::platform::generic::egl::ffi::EGLImageKHR;
use crate::platform::generic::egl::ffi::EGL_EXTENSION_FUNCTIONS;
use crate::platform::generic::egl::ffi::EGL_IMAGE_PRESERVED_KHR;
use crate::platform::generic::egl::ffi::EGL_NATIVE_BUFFER_ANDROID;
use crate::platform::generic::egl::ffi::EGL_NO_IMAGE_KHR;
use crate::renderbuffers::Renderbuffers;
use crate::{Error, SurfaceAccess, SurfaceID, SurfaceInfo, SurfaceType};

use super::super::context::{Context, GL_FUNCTIONS};
use super::super::device::Device;
use super::super::ohos_ffi::{
NativeWindowOperation, OHNativeWindow, OH_NativeWindow_NativeWindowHandleOpt,
OH_NativeBuffer, OH_NativeBuffer_Alloc, OH_NativeBuffer_Config, OH_NativeBuffer_Format,
OH_NativeBuffer_Unreference, OH_NativeBuffer_Usage,
};
use super::{Surface, SurfaceTexture};

const SURFACE_GL_TEXTURE_TARGET: GLenum = gl::TEXTURE_2D;

pub(crate) enum SurfaceObjects {
Window { egl_surface: EGLSurface },
HardwareBuffer {
hardware_buffer: *mut OH_NativeBuffer,
egl_image: EGLImageKHR,
framebuffer_object: GLuint,
texture_object: GLuint,
renderbuffers: Renderbuffers,
},
Window {
egl_surface: EGLSurface,
},
}

/// An OHOS native window.
Expand Down Expand Up @@ -58,10 +75,67 @@ impl Device {

fn create_generic_surface(
&mut self,
_context: &Context,
_size: &Size2D<i32>,
context: &Context,
size: &Size2D<i32>,
) -> Result<Surface, Error> {
Err(Error::Unimplemented)
let _guard = self.temporarily_make_context_current(context)?;

let usage = OH_NativeBuffer_Usage::HW_RENDER
| OH_NativeBuffer_Usage::HW_TEXTURE;

let config = OH_NativeBuffer_Config {
width: size.width,
height: size.height,
format: OH_NativeBuffer_Format::RGBA_8888,
usage: usage,
stride: 10, // used same magic number as android. I have no idea
};

GL_FUNCTIONS.with(|gl| {
unsafe {

let hardware_buffer = OH_NativeBuffer_Alloc(&config as *const _);
assert!(!hardware_buffer.is_null(), "Failed to create native buffer");

// Create an EGL image, and bind it to a texture.
let egl_image = self.create_egl_image(context, hardware_buffer);

// Initialize and bind the image to the texture.
let texture_object =
generic::egl::surface::bind_egl_image_to_gl_texture(gl, egl_image);

// Create the framebuffer, and bind the texture to it.
let framebuffer_object = gl_utils::create_and_bind_framebuffer(
gl,
SURFACE_GL_TEXTURE_TARGET,
texture_object,
);

// Bind renderbuffers as appropriate.
let context_descriptor = self.context_descriptor(context);
let context_attributes = self.context_descriptor_attributes(&context_descriptor);
let renderbuffers = Renderbuffers::new(gl, size, &context_attributes);
renderbuffers.bind_to_current_framebuffer(gl);

debug_assert_eq!(
gl.CheckFramebufferStatus(gl::FRAMEBUFFER),
gl::FRAMEBUFFER_COMPLETE
);

Ok(Surface {
size: *size,
context_id: context.id,
objects: SurfaceObjects::HardwareBuffer {
hardware_buffer,
egl_image,
framebuffer_object,
texture_object,
renderbuffers,
},
destroyed: false,
})
}
})
}

unsafe fn create_window_surface(
Expand Down Expand Up @@ -110,14 +184,34 @@ impl Device {
/// in another context.
///
/// Calling this method on a widget surface returns a `WidgetAttached` error.
/// On OpenHarmony, currently only widget surfaces are implemented in surfman, so
/// this method unconditionally returns the `WidgetAttached` error.
pub fn create_surface_texture(
&self,
_context: &mut Context,
context: &mut Context,
surface: Surface,
) -> Result<SurfaceTexture, (Error, Surface)> {
Err((Error::WidgetAttached, surface))
unsafe {
match surface.objects {
SurfaceObjects::Window { .. } => return Err((Error::WidgetAttached, surface)),
SurfaceObjects::HardwareBuffer {
hardware_buffer, ..
} => GL_FUNCTIONS.with(|gl| {
let _guard = match self.temporarily_make_context_current(context) {
Ok(guard) => guard,
Err(err) => return Err((err, surface)),
};

let local_egl_image = self.create_egl_image(context, hardware_buffer);
let texture_object =
generic::egl::surface::bind_egl_image_to_gl_texture(gl, local_egl_image);
Ok(SurfaceTexture {
surface,
local_egl_image,
texture_object,
phantom: PhantomData,
})
}),
}
}
}

/// Displays the contents of a widget surface on screen.
Expand All @@ -138,6 +232,7 @@ impl Device {
egl.SwapBuffers(self.egl_display, egl_surface);
Ok(())
}
SurfaceObjects::HardwareBuffer { .. } => Err(Error::NoWidgetAttached),
}
})
}
Expand All @@ -153,6 +248,42 @@ impl Device {
Ok(())
}

#[allow(non_snake_case)]
unsafe fn create_egl_image(
&self,
_: &Context,
hardware_buffer: *mut OH_NativeBuffer,
) -> EGLImageKHR {
// Get the native client buffer.
// Note: `eglGetNativeClientBufferANDROID` is available starting with OpenHarmony 5.0.
// Its availability is documented here: https://docs.openharmony.cn/pages/v5.0/en/application-dev/reference/native-lib/egl-symbol.md
let eglGetNativeClientBufferANDROID =
EGL_EXTENSION_FUNCTIONS.GetNativeClientBufferANDROID.expect(
"Where's the `EGL_ANDROID_get_native_client_buffer` \
extension?",
);
let client_buffer = eglGetNativeClientBufferANDROID(hardware_buffer as *const _);
assert!(!client_buffer.is_null());

// Create the EGL image.
let egl_image_attributes = [
EGL_IMAGE_PRESERVED_KHR as EGLint,
egl::TRUE as EGLint,
egl::NONE as EGLint,
0,
];
let egl_image = (EGL_EXTENSION_FUNCTIONS.CreateImageKHR)(
self.egl_display,
egl::NO_CONTEXT,
EGL_NATIVE_BUFFER_ANDROID,
client_buffer,
egl_image_attributes.as_ptr(),
);
assert_ne!(egl_image, EGL_NO_IMAGE_KHR);
info!("surfman created an EGL image succesfully!");
egl_image
}

/// Destroys a surface.
///
/// The supplied context must be the context the surface is associated with, or this returns
Expand All @@ -171,6 +302,34 @@ impl Device {

unsafe {
match surface.objects {
SurfaceObjects::HardwareBuffer {
ref mut hardware_buffer,
ref mut egl_image,
ref mut framebuffer_object,
ref mut texture_object,
ref mut renderbuffers,
} => {
GL_FUNCTIONS.with(|gl| {
gl.BindFramebuffer(gl::FRAMEBUFFER, 0);
gl.DeleteFramebuffers(1, framebuffer_object);
*framebuffer_object = 0;

renderbuffers.destroy(gl);

gl.DeleteTextures(1, texture_object);
*texture_object = 0;

let egl_display = self.egl_display;
let result =
(EGL_EXTENSION_FUNCTIONS.DestroyImageKHR)(egl_display, *egl_image);
assert_ne!(result, egl::FALSE);
*egl_image = EGL_NO_IMAGE_KHR;

let res = OH_NativeBuffer_Unreference(*hardware_buffer);
assert_eq!(res, 0, "OH_NativeBuffer_Unreference failed");
*hardware_buffer = ptr::null_mut();
});
}
SurfaceObjects::Window {
ref mut egl_surface,
} => EGL_FUNCTIONS.with(|egl| {
Expand Down Expand Up @@ -242,6 +401,9 @@ impl Device {
id: surface.id(),
context_id: surface.context_id,
framebuffer_object: match surface.objects {
SurfaceObjects::HardwareBuffer {
framebuffer_object, ..
} => framebuffer_object,
SurfaceObjects::Window { .. } => 0,
},
}
Expand All @@ -267,6 +429,7 @@ impl NativeWidget {
impl Surface {
pub(super) fn id(&self) -> SurfaceID {
match self.objects {
SurfaceObjects::HardwareBuffer { egl_image, .. } => SurfaceID(egl_image as usize),
SurfaceObjects::Window { egl_surface } => SurfaceID(egl_surface as usize),
}
}
Expand Down

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