sfall 3.8.16
NovaRain
released this
18 Mar 12:21
·
921 commits
to 3.8-maintenance
since this release
Changelog:
- Fixed a crash bug introduced in 3.8.15 when using various inventory items while a books ini file is loaded
- Fixed the return value of
has_skill
script function for incorrect skill numbers - Fixed the negative skill points of a skill not being taken into account when calculating the skill level
- Fixed incorrect skill point cost for negative skill levels when using a skills ini file
- Fixed the screen not returning to the player when moving a controlled critter to another map elevation
- Fixed some functionality issues of fake perks
- Fixed the broken
get_perk_available
script function - Expanded
get/inc_npc_level
script functions to accept party member PIDs - Removed MultiPatches from
ddraw.ini
. Now Fallout always loads multiple patch files at once - Added a fix for the reserved item FRM being displayed in the top-left corner when in the loot/barter screens
- Added a fix for the active effects of drugs not being saved properly
- Added a fix for NPC stuck in a loop of reloading melee/unarmed weapons when out of ammo
- Added a fix for critters not being healed over time when entering the map if 'dead_bodies_age=No' is set in
maps.txt
- Added a fix for corpses being removed early after returning to the map
- Added a fix for the removal of party member's corpse. Now items in party member's inventory are not removed along with the corpse
- Added an option to change the timer for deleting corpses on a map after you leave
- Added an option to override the global variable number used to show the special death message of the Modoc toilet explosion
- Added a new argument to
HOOK_REMOVEINVENOBJ
hook script