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sfall 3.8.16

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@NovaRain NovaRain released this 18 Mar 12:21
· 921 commits to 3.8-maintenance since this release

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Changelog:

  • Fixed a crash bug introduced in 3.8.15 when using various inventory items while a books ini file is loaded
  • Fixed the return value of has_skill script function for incorrect skill numbers
  • Fixed the negative skill points of a skill not being taken into account when calculating the skill level
  • Fixed incorrect skill point cost for negative skill levels when using a skills ini file
  • Fixed the screen not returning to the player when moving a controlled critter to another map elevation
  • Fixed some functionality issues of fake perks
  • Fixed the broken get_perk_available script function
  • Expanded get/inc_npc_level script functions to accept party member PIDs
  • Removed MultiPatches from ddraw.ini. Now Fallout always loads multiple patch files at once
  • Added a fix for the reserved item FRM being displayed in the top-left corner when in the loot/barter screens
  • Added a fix for the active effects of drugs not being saved properly
  • Added a fix for NPC stuck in a loop of reloading melee/unarmed weapons when out of ammo
  • Added a fix for critters not being healed over time when entering the map if 'dead_bodies_age=No' is set in maps.txt
  • Added a fix for corpses being removed early after returning to the map
  • Added a fix for the removal of party member's corpse. Now items in party member's inventory are not removed along with the corpse
  • Added an option to change the timer for deleting corpses on a map after you leave
  • Added an option to override the global variable number used to show the special death message of the Modoc toilet explosion
  • Added a new argument to HOOK_REMOVEINVENOBJ hook script