sfall 3.8.18
NovaRain
released this
31 May 01:53
·
864 commits
to 3.8-maintenance
since this release
Changelog:
- Fixed broken
get/mod_kill_counter
script functions when ExtraKillTypes is enabled - Fixed the argument value of
dialogue_reaction
script function - Fixed getting perks and traits from the real dude_obj while controlling other critters
- Improved the functionality of
HOOK_INVENWIELD
hook script - Improved the fix for the removal of party member's corpse to prevent save file corruption. Now party member's corpse is removed in the same way as all other critter corpses
- Changed the engine functions for saving party member protos and removing the drug effects for NPC to be called after executing the
map_exit_p_proc
procedure - Changed
create_message_window
script function to be available when other game interfaces are opened - Changed how
HOOK_FINDTARGET
hook script handles its return values. Now you don't have to specify all 4 targets to override normal sorting - Removed DialogOptions9Lines from
ddraw.ini
because there is little reason to turn it off - Removed LoadProtoMaxLimit from
ddraw.ini
. Now the proto limit is automatically increased when needed - Added a fix for party member's stats being reset to the base level when their base protos with the read-only attribute set are placed in the proto\critters\ directory
- Added a fix for NPC stuck in a loop of picking up items in combat and the incorrect message being displayed when the NPC cannot pick up an item due to not enough space in the inventory
- Added a fix to allow fleeing NPC to use drugs
- Added a fix for AI not checking minimum HP properly for using stimpaks
- Added a fix for NPC stuck in fleeing mode when the hit chance of a target was too low
- Added a missing option for testing AllowSoundForFloats to the [Debugging] section of
ddraw.ini
- Added a new return value to
HOOK_BARTERPRICE
hook script to modify the value of player's goods - Added a new argument to
HOOK_WITHINPERCEPTION
hook script - Added 4 new events to
HOOK_INVENTORYMOVE
hook script - Added an ammo ini loader mod and a lite version of item highlighting mod to the example mods in the modders pack
- Slightly increased the maximum text width of the information card on the character screen
- Backported script functions from 4.0/4.1:
real_dude_obj
,dialog_obj
,loot_obj
,npc_engine_level_up