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sfall 4.1.8

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@NovaRain NovaRain released this 31 May 01:53

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Changelog:

  • Fixed broken get/mod_kill_counter script functions when ExtraKillTypes is enabled
  • Fixed the argument value of dialogue_reaction script function
  • Fixed getting perks and traits from the real dude_obj while controlling other critters
  • Fixed the position of the items in active item slots after ending control of the critter
  • Improved the fix for the removal of party member's corpse to prevent save file corruption. Now party member's corpse is removed in the same way as all other critter corpses
  • Changed the engine functions for saving party member protos and removing the drug effects for NPC to be called after executing the map_exit_p_proc procedure
  • Changed create_message_window script function to be available when other game interfaces are opened
  • Removed DialogOptions9Lines from ddraw.ini because there is little reason to turn it off
  • Removed LoadProtoMaxLimit from ddraw.ini. Now the proto limit is automatically increased when needed
  • Added a fix for party member's stats being reset to the base level when their base protos with the read-only attribute set are placed in the proto\critters\ directory
  • Added a fix for NPC stuck in a loop of picking up items in combat and the incorrect message being displayed when the NPC cannot pick up an item due to not enough space in the inventory
  • Added a fix to allow fleeing NPC to use drugs
  • Added a fix for AI not checking minimum HP properly for using stimpaks
  • Added a fix for NPC stuck in fleeing mode when the hit chance of a target was too low
  • Added a fix to prevent fake perks from being added to all controlled critters
  • Added a missing option for testing AllowSoundForFloats to the [Debugging] section of ddraw.ini
  • Added a new 'dropping item on the character portrait' event to HOOK_INVENTORYMOVE hook script
  • Added an ammo ini loader mod to the example mods in the modders pack
  • Slightly increased the maximum text width of the information card on the character screen
  • New script functions: draw_image, draw_image_scaled, set_fake_perk/trait_npc, set_selectable_perk_npc, has_fake_perk/trait_npc