Purpose of the Plugin SDK is to automatically load Plugins without modifying the GameDll. Developers can use the Wizard to save time when setting up Plugin projects.
If you want to support my endeavours please feel free to pre-order a copy of Miscreated an multiplayer, post-apocalyptic, survival-based sandbox game created using CRYENGINE.
- See Wiki: Plugin SDK
Feature Requests/Bug Reports on GitHub: Wishes / Issues
See my video tutorial series on Plugin Creation on Youtube
Use the installer or extract the files to your CryEngine SDK Folder so that the Code and BinXX/Plugins directories match up.
- If you have a custom GameDll that doesn't contain the PluginManager yet then you will need to recompile it see Wiki: GameDLL Integration.
- For Compatiblity with other CryEngine versions see Wiki: Version Compatibility
- See Wiki: Manual Plugin Wizard Installation
- See Wiki: Creating a New Plugin
- You can also look into this sample Plugin_Crash