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APSudoku: take over maintaining hintgame sudoku from bk_sudoku (Archi…
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# APSudoku | ||
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## Hint Games | ||
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HintGames do not need to be added at the start of a seed, and do not create a 'slot'- instead, you connect the HintGame client to a different game's slot. By playing a HintGame, you can earn hints for the connected slot. | ||
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## What is this game? | ||
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Play Sudoku puzzles of varying difficulties, earning a hint for each puzzle correctly solved. Harder puzzles are more likely to grant a hint towards a Progression item, though otherwise what hint is granted is random. | ||
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## Where is the options page? | ||
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There is no options page; this game cannot be used in your .yamls. Instead, the client can connect to any slot in a multiworld. |
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# APSudoku Setup Guide | ||
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## Required Software | ||
- [APSudoku](https://github.com/EmilyV99/APSudoku) | ||
- Windows (most tested on Win10) | ||
- Other platforms might be able to build from source themselves; and may be included in the future. | ||
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## General Concept | ||
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This is a HintGame client, which can connect to any multiworld slot, allowing you to play Sudoku to unlock random hints for that slot's locations. | ||
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Does not need to be added at the start of a seed, as it does not create any slots of its own, nor does it have any YAML files. | ||
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## Installation Procedures | ||
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Go to the latest release from the [APSudoku Releases page](https://github.com/EmilyV99/APSudoku/releases). Download and extract the `APSudoku.zip` file. | ||
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## Joining a MultiWorld Game | ||
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1. Run APSudoku.exe | ||
2. Under the 'Archipelago' tab at the top-right: | ||
- Enter the server url & port number | ||
- Enter the name of the slot you wish to connect to | ||
- Enter the room password (optional) | ||
- Select DeathLink related settings (optional) | ||
- Press connect | ||
3. Go back to the 'Sudoku' tab | ||
- Click the various '?' buttons for information on how to play / control | ||
4. Choose puzzle difficulty | ||
5. Try to solve the Sudoku. Click 'Check' when done. | ||
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## DeathLink Support | ||
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If 'DeathLink' is enabled when you click 'Connect': | ||
- Lose a life if you check an incorrect puzzle (not an _incomplete_ puzzle- if any cells are empty, you get off with a warning), or quit a puzzle without solving it (including disconnecting). | ||
- Life count customizable (default 0). Dying with 0 lives left kills linked players AND resets your puzzle. | ||
- On receiving a DeathLink from another player, your puzzle resets. |
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