You can start the project immediately in Unity using GarageKit.
GarageKit is Unity C# framework. provide the template scene, some manager scripts, state scripts, utility scripts and directory structure.
https://sharkattack51.github.io/garagekit_doc
- TextMesh Pro
from OpenUPM (https://openupm.com/)
- In-game Debug Console
$ openupm add com.yasirkula.ingamedebugconsole
- Graphy - Ultimate Stats Monitor
$ openupm add com.tayx.graphy
- UniTask
$ openupm add com.cysharp.unitask
- Editor enhancements
First, change the target platform to Windows
and change the API compatibility level to .NET Framework
to fix the error.
(Or remove the script for windows that displays the error.)
- open /Scenes/Main.unity
- and press the play.
- and customize your project.
Beginner tutorials and class references can be found here.