Skip to content
This repository has been archived by the owner on Mar 30, 2019. It is now read-only.

Commit

Permalink
[Direct3D11] add support Device4
Browse files Browse the repository at this point in the history
  • Loading branch information
AndrewSt committed Jun 2, 2016
1 parent 4a066d7 commit 97c2e07
Show file tree
Hide file tree
Showing 2 changed files with 7 additions and 0 deletions.
3 changes: 3 additions & 0 deletions Source/Mapping.Direct3D1x.xml
Original file line number Diff line number Diff line change
Expand Up @@ -32,6 +32,8 @@
<include file="d3d11.h" />
<include file="d3d11_1.h" />
<include file="d3d11_2.h" />
<include file="d3d11_3.h" />
<include file="d3d11_4.h" />
<include file="d3d12.h" />

<include file="d3d12sdklayers.h" />
Expand All @@ -54,6 +56,7 @@
<context>d3d11_1</context>
<context>d3d11_2</context>
<context>d3d11_3</context>
<context>d3d11_4</context>
<context>d3d12</context>
<context>d3d12sdklayers</context>
<context>d3d11sdklayers</context>
Expand Down
4 changes: 4 additions & 0 deletions Source/SharpDX.Direct3D11/Mapping.xml
Original file line number Diff line number Diff line change
Expand Up @@ -41,6 +41,7 @@
<include file="d3d11_1.h" attach="true" />
<include file="d3d11_2.h" attach="true" />
<include file="d3d11_3.h" attach="true" />
<include file="d3d11_4.h" attach="true" />
<include file="d3d11sdklayers.h" attach="true" />
<include file="d3d11on12.h" attach="true" />

Expand All @@ -55,6 +56,7 @@
<context>d3d11_1</context>
<context>d3d11_2</context>
<context>d3d11_3</context>
<context>d3d11_4</context>
</context-set>

<!-- D3D11 extensions -->
Expand Down Expand Up @@ -287,6 +289,8 @@
<map param="ID3D11On12Device::CreateWrappedResource::OutState" type="int" />
<map param="ID3D11On12Device::CreateWrappedResource::ppResource11" type="ID3D11Resource" />

<map param="ID3D11Device4::RegisterDeviceRemovedEvent::pdwCookie" return="true" />

<!--
// *****************************************************************
// D3D11 Functions
Expand Down

0 comments on commit 97c2e07

Please sign in to comment.