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iPhone では実際の入力映像が流れるまでは、映像トラックは
getUserMedia
で指定した値を解像度として返す。ただし、この値は入力映像が流れ始めると更新されることがあり、その場合に
VirtualBackgroundProcessor
を通すと出力映像のアスペクト比がずれるなどの問題が発生していた。この PR では、仮想背景処理中の解像度変更に対応することでこの問題に対処する。