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* Based on arXiv:2103.04609v2 * Acquired VR traces for both 30 and 60 FPS streams * Traces were obtained with a more powerful machine comprising an nVidia RTX 2080 Ti (with respect to the system used for v0.1.0, comprising an nVidia 950M) * Updated VR model also to support user-defined frame rates * Update frame size standard deviation distribution from linear (m\*x) to a power law (a\*x^b) to improve the fit * Update examples and results-generating scripts
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