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This repository has been archived by the owner on Nov 27, 2021. It is now read-only.

Releases: simast/il2mg

r13

21 Oct 07:12
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  • Added Gumrak airfield.
  • Fixed: Some vehicle models were not loaded correctly on airfields.
  • Fixed: Creating multiple missions in a row resulted in incorrect parking starts on airfields.
  • Other minor changes and tweaks.

r12

22 Sep 17:41
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r12
  • Updated compatibility with latest 3.005c game version.
  • Added Yak-7B ser.36 aircraft.
  • Changed map symbols to use default flight route lines (showing distance/direction etc).
  • Updated all block durability values to match latest game version changes.
  • Fixed: AI aircraft were maneuvering in combat but would not fire any weapons.
  • Fixed: Player flights from offmap airfields were not started correctly.
  • Other minor changes and tweaks.

r11

06 Jan 10:54
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r11
  • Activated AI flights!
  • Implemented virtual AI flight routes.
  • Added Verh. Ahtuba airfield.
  • Added new aircraft: He 111 H-16, Bf 110 G-2 and Hs 129 B-2.
  • GUI: Added new launch mission dialog.
  • GUI: Remember last user selection in create mission screen.
  • Application is now built and distributed as a single executable file.
  • Other minor changes and tweaks.

r10

21 Dec 21:49
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r10
  • Fixed an issue where missions could not be launched.

r9

20 Dec 21:48
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r9
  • Activated some AI flights for testing.
  • Added new aircraft: Yak-1b ser.127, Bf 109 G-4 and Ju 52 3mg4e.
  • Implemented a more efficient map activity zone system.
  • Flights can now be fast-forwarded to arbitrary state.
  • Enabled offmap flight routes for fighter sweep and patrol area tasks.
  • Fixed an issue where flight records did not work correctly.
  • Fixed binary mission file compatibility with 2.006 patch.
  • Other minor changes and tweaks.

r8

22 Oct 18:49
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r8
  • Added new mission type - transfer airfield.
  • Added Tatsinskaya airfield.
  • Added Zaplavnoe airfield.
  • Implemented offmap airfields and flight routes.
  • GUI: Added an option to choose from parking, runway or air start.
  • Improved flight air start pose (position and orientation based on formation).
  • Fuel usage is now simulated for offmap and other flight states.
  • Long flight route segments are now split into smaller ones.
  • Clouds are now created with variable altitude and thickness.
  • Fixed binary mission file compatibility with 2.004 patch.
  • Other minor changes and tweaks.

r7

10 Jul 10:57
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r7
  • Added Beketovka airfield.
  • Added Frolov airfield.
  • Unlocked some more new units.
  • Improved flight altitude selection:
    • Base altitude levels are now defined by mission type (task).
    • Some aircraft now have altitude preference (Il-2 - lower, MiG-3 - higher, etc).
    • Flights will avoid significant cloud layers when choosing altitude.
    • Improved altitude selection for egress (return to home airfield) route.
  • GUI: Improved mission auto-launching feature.
  • GUI: Generated missions now work with all interface languages.
  • GUI: Generated missions can now be saved (with "Save As..." right click menu).
  • Briefings now include flight route altitude and speed (when player is not a leader).
  • Updated briefings to use the new map grid reference system.
  • Fixed a rare issue where AI aircraft would fail to start engines.
  • Other minor changes and tweaks.

r6

14 May 08:42
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r6
  • Added graphical user interface (GUI).
  • Added Romanian country and related units.
  • Other minor changes and tweaks.

r5

03 Apr 09:00
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r5
  • Added new mission type - fighter sweep.
  • Added Voroponovo airfield.
  • Added Morozovskiy west airfield.
  • Updated existing and added some new units.
  • Added a new --plane command-line parameter (to select desired plane type).
  • Added a new --unit command-line parameter (to select desired unit).
  • Utility is now built and distributed as a 64-bit executable.
  • Anti-aircraft train platforms can now be used for airfield defense.
  • All non-custom airfields now use stock (default) blocks and structures.
  • New fog (mist) weather effect is now used correctly.
  • Fixed an issue with missing airfield campfire and smoke effects.
  • Fixed an issue with --time night not working as expected.
  • Other minor changes and tweaks.

r4

19 Feb 17:41
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r4
  • Added new mission type - patrol area.
  • Added Morozovskiy south airfield.
  • Updated existing and added some new units.
  • Implemented locations database (for fast lookup of map items, places and other features).
  • Added a new --task command-line parameter (to select desired mission type).
  • The --date command-line parameter now accepts season values (example: --date summer).
  • Units now have assigned roles (a set of valid mission tasks and their probabilities).
  • Territories are now identified based on day-by-day front lines.
  • Improved precision of sunrise, sunset and solar noon computations.
  • Adjusted VVS pilot rank distribution.
  • Fixed binary mission file compatibility with 1.107b patch.
  • Fixed an issue with explosion sound on the airfield during the start of a mission.
  • Other minor changes and tweaks.