Wraps HandlebarsJS to make it usable from .net.
Has a dependency on the MsieJavaScriptEngine package.
Has a dependency on the Jint package.
ILMerges the Jint assembly to avoid an extra dependency
Has a dependency on the ClearScript.V8 package.
Has a dependency on the MsieJavaScriptEngine and Chevron.IE packages.
ILMerges the MsieJavaScriptEngine and Chevron.IE assembly to avoid an any extra dependencies.
Has a dependency on the Jint and Chevron.Jint packages.
ILMerges the Jint and Chevron.Jint assembly to avoid an any extra dependencies.
Has a dependency on the ClearScript.V8 and Chevron.V8 packages.
In my basic testing V8 was (in most cases) faster than IE. Note that this testing was done on the IE 10 engine and the IE 11 engine is rumored to have significant performance improvements. I have done no testing on Jint performance.
When using the V8 or Jint engines you can control the specific version that is used. When using the IE engine the specific version of the engine can vary with windows updates.
V8 is a native dll, to the nuget package needs to tweak your project file to manually copy it to the output directory. While this generally works it is is more moving pieces and not seamless when upgrading packages or when double hop references are used. IE and Jint are single .net dlls and are managed as such
- IE: 78KB
- Jint: 233KB
- V8: 5MB
If you only want to render simple files then use the merged version. If you want full control over the JS engine (eg to load custom scripts) then use the non-merged version.
var source = @"<p>Hello, my name is {{name}}. I am from {{hometown}}. I have ' +
'{{kids.length}} kids:</p>' +
'<ul>{{#kids}}<li>{{name}} is {{age}}</li>{{/kids}}</ul>";
var context = new
{
name = "Alan",
hometown = "Somewhere, TX",
kids = new[]
{
new
{
name = "Sally",
age = "4"
}
}
};
using (var handleBars = new Handlebars())
{
handleBars.RegisterTemplate("myTemplate", source);
var result = handleBars.Transform("myTemplate", context);
}
<p>Hello, my name is Alan. I am from Somewhere, TX. I have 1 kids:</p>
<ul>
<li>Sally is 4</li>
</ul>
var source = "<ul>{{#posts}}<li>{{link_to}}</li>{{/posts}}</ul>";
var context = new
{
posts = new[]
{
new
{
url = "/hello-world",
body = "Hello World!"
}
}
};
using (var handleBars = new Handlebars())
{
handleBars.RegisterHelper("link_to",
@"function() {
return new Handlebars.SafeString(""<a href='"" + this.url + ""'>"" + this.body + ""</a>"");
}");
handleBars.RegisterTemplate("myTemplate", source);
var result = handleBars.Transform("myTemplate", context);
}
<ul>
<li>
<a href='/hello-world'>Hello World!</a>
</li>
</ul>
var source = "<ul>{{#people}}<li>{{> link}}</li>{{/people}}</ul>";
var context = new
{
people = new[]
{
new
{
name = "Alan",
id = 1
},
new
{
name = "Yehuda",
id = 2
}
}
};
using (var handleBars = new Handlebars())
{
handleBars.RegisterPartial("link",@"<a href=""/people/{{id}}"">{{name}}</a>");
handleBars.RegisterTemplate("myTemplate", source);
var result = handleBars.Transform("myTemplate", context);
}
<ul>
<li><a href="/people/1">Alan</a></li>
<li><a href="/people/2">Yehuda</a></li>
</ul>
The binary ships with a resource merged version of HandlebarsJS. Also see the License.
The current version included in the library is v4.0.5. If you feel a newer version should be included at any point in time please raise an issue.
If you want to run a custom version of HandlebaseJS simply place the custom handlebars.js
in the current running directory and that file will be used instead of the merged version.
Mustache designed by Matt Brooks from The Noun Project