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[gear] Apply hotfix behaviour change to Seabed Leviathan's Citrine. C…
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…an no longer proc from periodic damage. (#9845)
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renanthera authored Jan 8, 2025
1 parent 50f402a commit bd48d10
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion engine/player/unique_gear_thewarwithin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -8935,7 +8935,7 @@ void seabed_leviathans_citrine( special_effect_t& effect )
auto damage = create_citrine_action( effect, SEABED_LEVIATHANS_CITRINE );
// Manually setting the proc flags, Driver appears to use a 0 value absorb buff
// to check for incoming damage, rather than traditional proc flags.
effect.proc_flags_ = PF_DAMAGE_TAKEN | PF_PERIODIC_TAKEN;
effect.proc_flags_ = PF_DAMAGE_TAKEN;
effect.proc_flags2_ = PF2_ALL_HIT;
effect.proc_chance_ = 1.0;
effect.execute_action = damage;
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