A C++ application that implements point quadtree and simulates the same using a simple renderer.
- The quadtree is implemented using classes.
- GUI and rendering is made possible using Simple Direct Media Library which is a C++ Library.
- The project is developed using C++.
- Platform used to build the project is VSCode.
- After downloading the project on the local system, double click on the main.exe file.
- The user is provided with three choices, the 3rd should chosen only after either of the first two are chosen.
- Option 1 is for manual input where the user is required to manually enter the point coordinates.
- Option 2 is a little automated and instead asks for total number of coordinates to generate randomly.
- After choosing the input type enter 3.
- Then the renderer will start up and use the data to plot everything on a screen.
- The user need to click on the blank screen once for the output to actually appear.
NOTE:- The screen dimensions are 800 x 600, so make sure that the coordinates remain within the screen limits if manual input is chosen.