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SAMPLE APP 👉

Cordova Email Plugin
npm version Code Climate PayPayl donate button

The plugin provides access to the standard interface that manages the editing and sending an email message. You can use this view controller to display a standard email view inside your application and populate the fields of that view with initial values, such as the subject, email recipients, body text, and attachments. The user can edit the initial contents you specify and choose to send the email or cancel the operation.

Using this interface does not guarantee immediate delivery of the corresponding email message. The user may cancel the creation of the message, and if the user does choose to send the message, the message is only queued in the Mail application outbox. This allows you to generate emails even in situations where the user does not have network access, such as in airplane mode. This interface does not provide a way for you to verify whether emails were actually sent.

Supported Platforms

  • Android
  • Browser
  • iOS
  • OSX
  • Windows
  • Electron

Installation

The plugin can be installed via Cordova-CLI.

Install the latest master version:

$ cordova plugin add https://github.com/sitewaerts/cordova-plugin-email-composer.git

Usage

The plugin creates the object cordova.plugins.email and is accessible after the deviceready event has been fired.

document.addEventListener('deviceready', function () {
    // cordova.plugins.email is now available
}, false);

Open email composer

All properties are optional. After opening the draft the user may have the possibilities to edit the draft from the UI.

cordova.plugins.email.open({
        /**
         * app to be used for email sending
         * @type {string | null}
         */
        app: null,
        /**
         * email addresses for TO field
         * @type {string | Array<string> | null}
         */
        to: null,
        /**
         * email addresses for CC field
         * @type {string | Array<string> | null}
         */
        cc: null,
        /**
         * email addresses for BCC field
         * @type {string | Array<string> | null}
         */
        bcc: null,
        /**
         * file paths or base64 data streams
         * @type {Array<string> | null}
         */
        attachments: null,
        /**
         * subject of the email
         * @type {string | null}
         */
        subject: null,
        /**
         * email body (for HTML, set isHtml to true)
         * @type {string | null}
         */
        body: null,
        /**
         *  indicates if the body is HTML or plain text
         *  @type {boolean | null}
         */
        isHtml: null,
    },
    /**
     * callback for email.open
     * @param {*} [error]
     * @void
     */
    function callback(error)
    {
        if(error)
            console.error("cannot open email", error);
        else
            console.log("email sucessfully opened");
    },
    /**
     * scope for callback
     * @type {*}
     */
    scope
);

The following example shows how to create and show an email draft pre-filled with different kind of properties:

cordova.plugins.email.open({
    to:      'max@mustermann.de',
    cc:      'erika@mustermann.de',
    bcc:     ['john@doe.com', 'jane@doe.com'],
    subject: 'Greetings',
    body:    'How are you? Nice greetings from Leipzig'
});

Of course its also possible to open a blank draft:

cordova.plugins.email.open();

Specify email client

It's possible to specify the email client. If the device isn´t able to handle the specified scheme it will fall back to the system default:

cordova.plugins.email.open({app: 'mailto', subject: 'Sent with mailto from my Cordova app'});

On Android the app can be specified by either an alias or its package name. The alias gmail is available by default.

// Add app alias
cordova.plugins.email.addAlias('gmail', 'com.google.android.gm');

// Specify app by name or alias
cordova.plugins.email.open({app: 'gmail', subject: 'Sent from my Cordova Android app'});

On Windows only predefined apps can be specified.

/**
 * create mailto uri and pass it to the system launcher
 * - no attachments
 * - no html/css
 * - body length restricted by max uri length
 */
cordova.plugins.email.open({app: 'mailto', subject: 'Sent from my Cordova Windows app'});

/**
 * create eml file and pass it's file uri to the system launcher
 * - (currently) no attachments (yet)
 *
 */
cordova.plugins.email.open({app: 'emlFile', subject: 'Sent from my Cordova Windows app'});

/**
 * use the Windows.ApplicationModel.Email API to create draft and open email client
 * - cannot be used in store apps, as it requires enhanced app capabilities which would interfere with the microsoft store guidelines
 * - see https://docs.microsoft.com/en-us/windows/uwp/packaging/app-capability-declarations
 *
 */
cordova.plugins.email.open({app: 'windowsEmail', subject: 'Sent from my Cordova Windows app'});

Issues with AndroidX

If you have issues with AndroidX, simply install the extra plugin

cordova plugin add cordova-plugin-androidx-adapter

For Ionic/Capacitor you can also try

npm install jetifier
npx jetify
npx cap sync android

HTML and CSS

The built-in email app for iOS does support HTML and CSS. Some Android email apps support rich formatted text. On Windows the Outlook App supports HTML and CSS.

Use isHtml with caution! It's disabled by default.

Attach Base64 encoded content

The code below shows how to attach a base64 encoded image which will be added as an image with the name icon.png.

cordova.plugins.email.open({
    subject:     'Cordova Icon',
    attachments: ['base64:icon.png//iVBORw0KGgoAAAANSUhEUgAAADwAAAA8CAYAAAA6...']
});

Attach files from the device storage

The path to the files must be defined absolute from the root of the file system. On Android the user has to allow the app first to read from external storage!

cordova.plugins.email.open({
    attachments: 'file:///storage/sdcard/icon.png', //=> storage/sdcard/icon.png (Android)
});

Attach native app resources

Each app has a resource folder, e.g. the res folder for Android apps or the Resource folder for iOS apps. The following example shows how to attach the app icon from within the app's resource folder.

cordova.plugins.email.open({
    attachments: 'res://icon.png' //=> res/mipmap/icon (Android)
});

Attach assets from the www folder

The path to the files must be defined relative from the root of the mobile web app folder, which is located under the _ www_ folder.

cordova.plugins.email.open({
    attachments: [
        'file://img/logo.png', //=> assets/www/img/logo.png (Android)
        'file://css/index.css' //=> www/css/index.css (iOS)
    ]
});

Attach files from the internal app file system

The path must be defined relative from the directory holding application files.

cordova.plugins.email.open({
    attachments: [
        'app://databases/db.db3', //=> /data/data/<app.package>/databases/db.db3 (Android)
        'app://databases/db.db3', //=> /Applications/<AppName.app>/databases/db.db3 (iOS, OSX)
        'app://databases/db.db3', //=> ms-appdata:///databases/db.db3 (Windows)
    ]
});

Device Configuration

The email service is only available on devices which have configured an email account. On Android the user has to allow the app first to access account information. On Windows this returns always null as there is no api to detect email accounts.

cordova.plugins.email.hasAccount(
    /**
     * @param {boolean | null} hasAccount
     */
    function (hasAccount){}
);

To check for a specific mail client, just pass its uri scheme on iOS, the package name on Android or a predefined value on Windows as first parameter:

cordova.plugins.email.hasClient('gmail',
    /**
     * @param {boolean | null} hasClient
     */
    function (hasClient){}
);

For Android only, it's possible to get a list of all installed email clients. On iOS and Windows this returns always null.

cordova.plugins.email.getClients(
    /**
     * @param {Array<string> | null} apps
     */
    function (apps)
    {
        console.log("available android apps", apps);
        cordova.plugins.email.open({app: apps[0]});
    }
);

Permissions / Capabilities

Android Permissions

Some functions require permissions on Android. The plugin itself does not add them to the manifest nor does it ask for by itself at runtime.

Permission Description
cordova.plugins.email.permission.READ_MEDIA_IMAGES Is needed to attach external files file:/// located outside of the app's own file system.
cordova.plugins.email.permission.READ_MEDIA_VIDEO Is needed to attach external files file:/// located outside of the app's own file system.
cordova.plugins.email.permission.READ_MEDIA_AUDIO Is needed to attach external files file:/// located outside of the app's own file system.
cordova.plugins.email.permission.READ_ACCOUNTS Without the permission the hasAccount() function wont be able to look for email accounts.

To check if a permission has been granted:

cordova.plugins.email.hasPermission(permission,
    /**
     * @param {boolean | null} hasPermission
     */
    function(hasPermission){
        console.log("android permission " + permission + (hasPermission ? " granted" : " not granted"));
    }
);

To request a permission:

cordova.plugins.email.requestPermission(permission,
    /**
     * @param {boolean | null} permissionGranted
     */
    function(permissionGranted){
        console.log("android permission " + permission + (permissionGranted ? " granted" : " not granted"));
    }
);

Note: The author of the app has to make sure that the permission is listed in the manifest. For Android you may add the following lines to config.xml to achieve this:

Android starting with version 13.0

<platform name="android">
    <config-file target="app/src/main/AndroidManifest.xml" parent="/manifest"
                 xmlns:android="http://schemas.android.com/apk/res/android">
        <uses-permission android:name="android.permission.GET_ACCOUNTS"/>
        <uses-permission android:name="android.permission.READ_CONTACTS"/>
        <uses-permission android:name="android.permission.READ_MEDIA_IMAGES"/>
        <uses-permission android:name="android.permission.READ_MEDIA_VIDEO"/>
        <uses-permission android:name="android.permission.READ_MEDIA_AUDIO"/>
    </config-file>
</platform>

Windows Capabilities

In order to use the Windows.ApplicationModel.Email API via {app: "windowsEmail"} the author of the app has to make sure that the capability is listed in the manifest. For Windows you may add the following lines to config.xml to achieve this:

<platform name="windows">
    <config-file target="package.appxmanifest" parent="/Package/Capabilities"
                 xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities">
        <Capabilities>
            <rescap:Capability Name="email"/>
        </Capabilities>
    </config-file>
</platform>

Warning from Microsoft: The email restricted capability allows apps to read, triage, and send user emails. This capability is required to use APIs in the Windows.ApplicationModel.Email namespace. We don't recommend that you declare this capability in applications that you submit to the Microsoft Store. In most cases, the use of this capability won't be approved.

Note: If you use the Windows.ApplicationModel.Email API via {app: "windowsEmail"} and did not specify the required capabilities, your app may crash when opening the email composer.

Contributing

  1. Fork it
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create new Pull Request

License

This software is released under the Apache 2.0 License.

Made with 😋 from Leipzig

© 2013 appPlant GmbH

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Edit and send email messages (forked for better windows/outlook support)

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