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WebSocket Service

Description

The WebSocket Service is designed to enable real-time, bidirectional communication between clients and servers. Using the WebSocket protocol, this service facilitates efficient and low-latency interactions, making it ideal for applications requiring continuous, live data updates such as chat applications, live notifications, gaming, or financial trading platforms.

Key Features

  • Real-Time Communication: Establishes a persistent connection for real-time data exchange without repeated HTTP requests.
  • Bidirectional Data Flow: Allows both client and server to send messages independently.
  • Efficient Resource Usage: Reduces latency and bandwidth by maintaining an open connection.
  • Scalable: Supports a large number of concurrent connections.
  • Easy Integration: Compatible with various frontend and backend services.

Use Cases

  • Chat Applications: Enables real-time messaging between users.
  • Live Notifications: Provides instant updates on events or changes.
  • Online Gaming: Facilitates real-time interactions and game state updates.
  • Financial Trading: Delivers live updates on stock prices and trading activity.

How It Works

  1. Connection Establishment: The client initiates a WebSocket connection, which is established over a single TCP connection.
  2. Data Exchange: Both client and server can send messages at any time, allowing real-time updates.
  3. Connection Management: The connection remains open for continuous data exchange until explicitly closed.

Configuration

  • Ports: Exposes the necessary ports for WebSocket communication.
  • Environment Variables: Configure environment-specific settings, such as public keys or other sensitive information.
  • Scalability: Designed to efficiently handle multiple connections with options for scaling.

Guides

Deployment

The WebSocket Service is packaged as a Docker image and can be deployed on Kubernetes using Helm. Refer to the Helm Chart Deployment Guide for instructions on deploying the service with Helm.

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