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Haxe Roundup 603 #922

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skial opened this issue Oct 28, 2021 · 39 comments
Closed
1 task done

Haxe Roundup 603 #922

skial opened this issue Oct 28, 2021 · 39 comments

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@skial
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skial commented Oct 28, 2021

To add to the roundup todo list, use the following markdown format.

- [ ] optional description [link name](/link/to/item)

So it generates the following:

@skial
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skial commented Nov 3, 2021

  • [core/java/jvm] Respect interface methods with Code attributes pull request.

@skial
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skial commented Nov 3, 2021

  • [open source] Feathers UI v1.0.0-beta.7 for Haxe and OpenFL pre-release.

@skial
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skial commented Nov 3, 2021

  • [community] HaxeIn 2021 powered by InnoGames - Winter Edition announcement post by Josefiene.

@skial
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skial commented Nov 3, 2021

  • [evolution] Better Overload Support proposal.

@skial
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skial commented Nov 3, 2021

@skial
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skial commented Nov 3, 2021

@skial
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skial commented Nov 3, 2021

@skial
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skial commented Nov 3, 2021

  • [community] Feathers UI beta.7 preview build on HaxeLib article by Josh Tynjala.

@skial
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skial commented Nov 3, 2021

  • [community] Octodad for Early Access! 🐙OCTOTOBER🐙 - October 2021 Fraymakers Roundup.

@skial
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skial commented Nov 3, 2021

  • [videos] Introduction to HaxeFlixel Part 35 - Rage Quitting Intensifies by Questionable Programming.

@skial
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skial commented Nov 3, 2021

  • [videos] Input nodes EXPLAINED - Armory 3D - beginner tutorial by Willbot Studio.

@skial
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skial commented Nov 3, 2021

  • [videos] Action nodes EXPLAINED - Armory 3D - beginner tutorial by Willbot Studio.

@skial
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skial commented Nov 3, 2021

  • [open source] TyD.hx git - A simple Haxe implementation of TyD - Tynan's Tiny Data Language.

@skial
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skial commented Nov 3, 2021

  • [open source] wash git - Watch Application System in Haxe. ⭐

@skial
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skial commented Nov 3, 2021

  • [community] 🏠Village Generator 1.2.7: improved fields and roads article by Oleg Dolya.

@skial
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skial commented Nov 3, 2021

@skial
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skial commented Nov 3, 2021

  • [closed source] This years Halloween card from the cast of Rogue of Vallas by Merrak.

@skial
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skial commented Nov 3, 2021

  • [open source] Go a little crazy with composite menus in HaxeUI by Ian Harrigan.

@skial
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skial commented Nov 3, 2021

  • [closed source] Super Cosmic Heist - World 5-3 WIP by Fierce, made in Stencyl.

@skial
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skial commented Nov 3, 2021

  • [closed source] Techy Wrinkles is testing out level 2 of their shmup boss shooting patterns.

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skial commented Nov 3, 2021

  • [open source] Justin has added ellipse cap endings to cornerContour.

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skial commented Nov 3, 2021

@skial
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skial commented Nov 3, 2021

  • [releases] Tom Thirkettle has released SUPER SCARY MONSTER ROAD, out now on iOS, made with Stencyl.

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skial commented Nov 3, 2021

  • [closed source] "Exploring the unknown, what riches and horrors lie ahead?" by ddmills.

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Beeblerox commented Nov 4, 2021

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Beeblerox commented Nov 4, 2021

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Beeblerox commented Nov 4, 2021

  • [closed source] Looks like Addlemoth demo could be released this month.
  • [closed source] Mauve had no idea how this bug manifested in the slightest. But it turned out to be three separate bugs in a trenchcoat.

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Beeblerox commented Nov 4, 2021

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Beeblerox commented Nov 4, 2021

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Beeblerox commented Nov 4, 2021

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Beeblerox commented Nov 4, 2021

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Beeblerox commented Nov 4, 2021

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Beeblerox commented Nov 4, 2021

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Beeblerox commented Nov 4, 2021

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Beeblerox commented Nov 4, 2021

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Beeblerox commented Nov 4, 2021

@skial
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skial commented Nov 4, 2021

  • [open source] Questions about Star, an experimental programming language that's made to be powerful, productive and predictable.

@skial
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skial commented Nov 4, 2021

  • [videos] Logic and conditions EXPLAINED - Armory 3D - beginner tutorial by Willbot Studio.

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skial commented Nov 4, 2021

  • [open source] hxDIF git - A Torque Dif parsing library written in Haxe so nobody has to ever write a Dif parser in different languages.

skial added a commit that referenced this issue Nov 4, 2021
@skial skial closed this as completed in 613a373 Nov 4, 2021
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