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Polytone for custom colors #53
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To additive maintainer: Wait for sodium 0.5.6 before adding this to additive |
That issue is only relevant to custom colormaps. Each and every of all the mod resource pack features still work. Additionally it's only happens when blending option in the colormap kaon is on or biome info Is used |
Should be added once I update, thanks! |
Will polytone support 1.19.4 or 1.20.2 at any point? It's completely understandable if not, I'm just saying this because Additive supports those versions. If not, I can probably just use Bismuth and Vanadium on those versions edit: Vanadium seems to make colors more saturated for some reason |
No there's really no point in backporting to these intermediary snapshot versions (Mojang can call them how they want, they remain snapshots) as basically nobody uses them. I already backported to many old versions I usually wouldn't have tho like 1.18 just because of the nature of this mod but going over all the minor one would be just a waste of time |
Additive and Adrenaline are both dropping support for all versions other than current Sodium LTS (1.20.1) and latest Minecraft version anyway, so this should no longer be an issue. This change was done after a discussion in the Discord server. I'll test this mod with the modpack soon :) |
Polytone us available 1.18-1.20.4 and allows for otpifine custom colours as well as for a bunch more customisation features like biome effects, particle modifiers, biome variant textures, custom sounds and way more
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