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README.txt
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__________ __ ________ __ __ .__
\______ \ ____ _____ _/ |_ \______ \ _____/ |_ ____ _____/ |_|__| ____ ____
| | _// __ \\__ \\ __\ | | \_/ __ \ __\/ __ \_/ ___\ __\ |/ _ \ / \
| | \ ___/ / __ \| | | ` \ ___/| | \ ___/\ \___| | | ( <_> ) | \
|______ /\___ >____ /__| /_______ /\___ >__| \___ >\___ >__| |__|\____/|___| /
\/ \/ \/ \/ \/ \/ \/ \/
By William Vennes
- ASCII art from http://patorjk.com/software/taag/
-------------------------------------------------------------------------------------------------------------
-- Known Bugs / Issues --
- Too many songs in the folder will cause long load times for the game portion
- File system grabs all files in music folder whether or not it is a valid format
-------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------
-- HOW TO USE --
- Main Menu Controls -
Left/Right Arrows : Select song file
V/Select on Controller : Start Visualizer
G/Start on Controller : Start Game
Escape/B on Controller : Close program
- Visualizer Controls -
P : Pause
Space : Switch visualizer modes
Escape/B on Controller : Go back to Main Menu
- Game Controls (Needs an Xinput controller to play) -
A on Controller : Shoot
Left Analog Stick : Rotate around center/move ship
Escape/B on Controller : Go back to Main Menu
-------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------
-- DIRECTORY --
/BeatDetection
/GameCode
/RawData
/Run_Win32
/Data
/Fonts
/Music
/Shaders
BeatDetection.exe
fmodex.dll
BeatDetection.sln
fmodex.dll
README.txt