customize+ to blender add-on
see: https://github.com/Aether-Tools/CustomizePlus
download the latest release .zip and install the zip in blender 4.0+ thru Edit > Preferences > Add-ons > Install...
select a compatible xiv-exported armature (preferably one directly from textools), then paste in a copied template string from customize+.
the do bustomize
button will apply the template's scaling to each bone available in the target armature - this is done on pose bones, so you won't see any effects of this when in Edit Mode.
ctrl+Z can undo the change, and a button is included to reset any scaling & bone parenting changes to the targeted armature after a c+ scale has been applied.
caveats:
- rotation and position values from c+ templates are currently ignored because i'm lazy
- scaling may behave strangely with nonstandard armatures such as those from devkits or skeleton resources. a toggle for axis flips is included, but it probably won't fix every case
- this add-on does not take into account racial scaling from xiv pbds -- the scaling will be applied consistently without regard for the target armature's race/gender. results necessarily won't be true-to-game, but they are close enough
this project is not maintained or endorsed by the developers of customize+ -- it also depends entirely on them and their architecture, so please give them some love
add-on made with blender_vscode by jacques lucke: https://github.com/JacquesLucke/blender_vscode