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bustomize

customize+ to blender add-on

see: https://github.com/Aether-Tools/CustomizePlus

INSTALLATION

download the latest release .zip and install the zip in blender 4.0+ thru Edit > Preferences > Add-ons > Install...

USAGE

GIF 9-2-2024 4-07-14 PM

select a compatible xiv-exported armature (preferably one directly from textools), then paste in a copied template string from customize+.

the do bustomize button will apply the template's scaling to each bone available in the target armature - this is done on pose bones, so you won't see any effects of this when in Edit Mode.

ctrl+Z can undo the change, and a button is included to reset any scaling & bone parenting changes to the targeted armature after a c+ scale has been applied.

caveats:

  • rotation and position values from c+ templates are currently ignored because i'm lazy
  • scaling may behave strangely with nonstandard armatures such as those from devkits or skeleton resources. a toggle for axis flips is included, but it probably won't fix every case
  • this add-on does not take into account racial scaling from xiv pbds -- the scaling will be applied consistently without regard for the target armature's race/gender. results necessarily won't be true-to-game, but they are close enough

NOTES

this project is not maintained or endorsed by the developers of customize+ -- it also depends entirely on them and their architecture, so please give them some love

add-on made with blender_vscode by jacques lucke: https://github.com/JacquesLucke/blender_vscode

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customize+ to blender plugin

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